Difference between revisions of "AI War:Acid Sprayer"
Jump to navigation
Jump to search
Line 37: | Line 37: | ||
| align="center" | III ||align="center" | 6,000 || align="center" | 0 || align="center" | 2,400 || align="center" | 200 || align="center" | 00:00:20 || align="center" | 0 || align="center" | 187,200 || align="center" | 15,600 || align="center" | 00:26:00 | | align="center" | III ||align="center" | 6,000 || align="center" | 0 || align="center" | 2,400 || align="center" | 200 || align="center" | 00:00:20 || align="center" | 0 || align="center" | 187,200 || align="center" | 15,600 || align="center" | 00:26:00 | ||
|- | |- | ||
− | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 0 || align="center" | 3,600 || align="center" | 200 || align="center" | 00:00:30 || align="center" | 0 || align="center" | 244,800 || align="center" | | + | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 0 || align="center" | 3,600 || align="center" | 200 || align="center" | 00:00:30 || align="center" | 0 || align="center" | 244,800 || align="center" | 13,600 || align="center" | 00:34:00 |
|- | |- | ||
| align="center" | V || align="center" | -- || align="center" | 0 || align="center" | 4,800 || align="center" | 200 || align="center" | 00:00:40 || align="center" | 0 || align="center" | 235,200 || align="center" | 9,800 || align="center" | 00:32:40 | | align="center" | V || align="center" | -- || align="center" | 0 || align="center" | 4,800 || align="center" | 200 || align="center" | 00:00:40 || align="center" | 0 || align="center" | 235,200 || align="center" | 9,800 || align="center" | 00:32:40 |
Revision as of 22:12, 11 February 2012
This page is up to date for game version 5.024 and should still be correct |
Fires an acid shot at close range. Excellent at dissolving unusual hull materials.
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Acid | Close Combat | Missile Ammo, Sniper Shots, Fusion Cutters | Neutron x6, Refractive x6, Composite x6, Polycrystal x6 |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 98 | 1,800 | 2,500 | 2 sec | 154,000 | 900 | 100 | 100 | 900 dmg/sec | 88,200 dmg/sec | Armor Piercing 450 |
II | 88 | 3,600 | 2,500 | 2 sec | 308,000 | 1,800 | 100 | 100 | 1,800 dmg/sec | 158,400 dmg/sec | Armor Piercing 900 |
III | 78 | 5,400 | 2,500 | 2 sec | 462,000 | 2,700 | 100 | 100 | 2,700 dmg/sec | 210,600 dmg/sec | Armor Piercing 1,350 |
IV | 68 | 7,200 | 2,500 | 2 sec | 616,000 | 3,600 | 100 | 100 | 3600 dmg/sec | 244,800 dmg/sec | Armor Piercing 1,800 |
V | 49 | 9,600 | 2,500 | 2 sec | 770,000 | 4,500 | 100 | 100 | 4800 dmg/sec | 235,200 dmg/sec | Armor Piercing 2,250 |
Mark | Knowledge | Metal Cost | Crystal Cost | Energy Cost | Build Time | Ship Cap Metal Cost | Ship Cap Crystal Cost | Ship Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|
I | -- | 0 | 600 | 100 | 00:00:05 | 0 | 58,800 | 9,800 | 00:08:10 |
II | 2,500 | 0 | 1,200 | 200 | 00:00:10 | 0 | 105,600 | 17,600 | 00:14:40 |
III | 6,000 | 0 | 2,400 | 200 | 00:00:20 | 0 | 187,200 | 15,600 | 00:26:00 |
IV | Adv Fac | 0 | 3,600 | 200 | 00:00:30 | 0 | 244,800 | 13,600 | 00:34:00 |
V | -- | 0 | 4,800 | 200 | 00:00:40 | 0 | 235,200 | 9,800 | 00:32:40 |
How to use in your fleet
Add Notes Here
How to counter when in the AI fleet
Add Notes Here