Difference between revisions of "AI War:MLRS"
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{{5.026}}<br/> | {{5.026}}<br/> | ||
{| | {| | ||
− | |[[File:AIWarMLRS.png|left|MLRS]] || valign="top" | Multiple Launcher Rocket System fires | + | |[[File:AIWarMLRS.png|left|MLRS]] || valign="top" | Multiple Launcher Rocket System fires 8 mid-power rockets per salvo. |
|} | |} | ||
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! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]] | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]] | ||
|- | |- | ||
− | | align="center" | I || align="center" | 78 || align="center" | 3,200 || align="center" | 6,000 || align="center" | 12 sec || align="center" | 196,000 || align="center" | 1,200 || align="center" | 44 || align="center" | 100 || align="right" | | + | | align="center" | I || align="center" | 78 || align="center" | 3,200 x8 || align="center" | 6,000 || align="center" | 12 sec || align="center" | 196,000 || align="center" | 1,200 || align="center" | 44 || align="center" | 100 || align="right" | 2,136 dmg/sec || align="right" | 166,608 dmg/sec || align="left" | |
|- | |- | ||
− | | align="center" | II || align="center" | 70 || align="center" | 6,400 || align="center" | 6,200 || align="center" | 12 sec || align="center" | 392,000 || align="center" | 2,400 || align="center" | 44 || align="center" | 100 || align="right" | | + | | align="center" | II || align="center" | 70 || align="center" | 6,400 x8 || align="center" | 6,200 || align="center" | 12 sec || align="center" | 392,000 || align="center" | 2,400 || align="center" | 44 || align="center" | 100 || align="right" | 4,264 dmg/sec || align="right" | 298,480 dmg/sec || align="left" | |
|- | |- | ||
− | | align="center" | III || align="center" | 62 || align="center" | 9,600 || align="center" | 6,400 || align="center" | 12 sec || align="center" | 588,000 || align="center" | 3,600 || align="center" | 44 || align="center" | 100 || align="right" | | + | | align="center" | III || align="center" | 62 || align="center" | 9,600 x8 || align="center" | 6,400 || align="center" | 12 sec || align="center" | 588,000 || align="center" | 3,600 || align="center" | 44 || align="center" | 100 || align="right" | 6,400 dmg/sec || align="right" | 396,800 dmg/sec || align="left" | |
|- | |- | ||
− | | align="center" | IV || align="center" | 54 || align="center" | 12,800 || align="center" | 6,600 || align="center" | 12 sec || align="center" | 784,000 || align="center" | 4,800 || align="center" | 44 || align="center" | 100 || align="right" | | + | | align="center" | IV || align="center" | 54 || align="center" | 12,800 x8 || align="center" | 6,600 || align="center" | 12 sec || align="center" | 784,000 || align="center" | 4,800 || align="center" | 44 || align="center" | 100 || align="right" | 8,536 dmg/sec || align="right" | 460,944 dmg/sec || align="left" | |
|- | |- | ||
− | |}Note: DPS | + | |}Note: DPS includes all 8 shots.<br/><br/> |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ||
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Note: MLRS does not have a Mark V version. | Note: MLRS does not have a Mark V version. | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | The MLRS fires | + | The MLRS fires 8 rockets per salvo. DPS calculations include all 8. |
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 11:36, 18 February 2012
This page was designed for release 5.026 and is likely extremely inaccurate. |
Multiple Launcher Rocket System fires 8 mid-power rockets per salvo. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Missile | Medium | 2 Light, 2 Neutron, 2 Swarmer, 2 Ultra-Light |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 78 | 3,200 x8 | 6,000 | 12 sec | 196,000 | 1,200 | 44 | 100 | 2,136 dmg/sec | 166,608 dmg/sec | |
II | 70 | 6,400 x8 | 6,200 | 12 sec | 392,000 | 2,400 | 44 | 100 | 4,264 dmg/sec | 298,480 dmg/sec | |
III | 62 | 9,600 x8 | 6,400 | 12 sec | 588,000 | 3,600 | 44 | 100 | 6,400 dmg/sec | 396,800 dmg/sec | |
IV | 54 | 12,800 x8 | 6,600 | 12 sec | 784,000 | 4,800 | 44 | 100 | 8,536 dmg/sec | 460,944 dmg/sec |
Note: DPS includes all 8 shots.
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 1,000 | 600 | 1,600 | 200 | 00:00:09 | 78,000 | 46,800 | 124,800 | 15,600 | 00:11:42 |
II | 2,500 | 2,000 | 1,200 | 3,200 | 400 | 00:00:17 | 140,000 | 84,000 | 224,000 | 28,000 | 00:19:50 |
III | 6,000 | 4,000 | 2,400 | 6,400 | 400 | 00:00:34 | 248,000 | 148,800 | 396,800 | 24,800 | 00:35:08 |
IV | Adv Fac | 6,000 | 3,600 | 9,600 | 400 | 00:00:50 | 324,000 | 194,400 | 518,400 | 21,600 | 00:45:00 |
Note: MLRS does not have a Mark V version.
How to use in your fleet
The MLRS fires 8 rockets per salvo. DPS calculations include all 8.
How to counter when in the AI fleet
Coming soon