Difference between revisions of "AI War:Spire Blade"
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== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
− | Also see [[Blade Spawner]]s. | + | Also see [[Spire Blade Spawner]]s. |
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Revision as of 22:11, 19 February 2012
This page is up to date for game version 5.025 and should still be correct |
Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside Spire Blade Spawners, these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades. Part of the Spire Fleet |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Blades | Close-Combat | Dark Matter Ammo Speed Boosts Tractor Beams Reclamation Paralysis Attacks
Force Fields Being Insta-Killed Repair |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 5 | 100,000 | 0 | 1 sec | 30,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
II | 5 | 200,000 | 0 | 1 sec | 60,000 | 40,000 | 2420 | Inf | 200,000 dmg/sec | 1,000,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
III | 5 | 300,000 | 0 | 1 sec | 90,000 | 40,000 | 2420 | Inf | 300,000 dmg/sec | 1,500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
IV | 5 | 400,000 | 0 | 1 sec | 120,000 | 40,000 | 2420 | Inf | 400,000 dmg/sec | 2,000,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
V | 5 | 500,000 | 0 | 1 sec | 150,000 | 40,000 | 2420 | Inf | 500,000 dmg/sec | 2,500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
Blades spawn automatically from Spire Blade Spawners and therefore do not have any resource costs or build time.
They spawn every 3 to 4 seconds so a single Spire Blade Spawner can support about 5 Blades.
How to use in your fleet
See Spire Blade Spawners.
How to counter when in the AI fleet
Also see Spire Blade Spawners.