Difference between revisions of "AI War:Spire Blade"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarLotS]] | [[Category:AIWarLotS]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
|[[File:AIWarSpireBlade.png|left|Blade]] || valign="top" | Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside [[Spire Blade Spawner|Spire Blade Spawners]], these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] | |[[File:AIWarSpireBlade.png|left|Blade]] || valign="top" | Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside [[Spire Blade Spawner|Spire Blade Spawners]], these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 1 || {{AlgCtr}} | Blades || {{AlgCtr}} | Close-Combat || {{AlgCtr}} | Dark Matter Ammo Fusion Cutters Speed Boosts Tractor Beams Reclamation |
− | Force Fields Being Insta-Killed Repair | + | Paralysis Attacks Force Fields Being Insta-Killed Repair || {{AlgCtr}} | |
− | | | ||
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 100,000|| {{AlgCtr}} | || {{AlgCtr}} | 1 sec || {{AlgCtr}} | 30,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 1,220 || {{AlgCtr}} | Inf || {{AlgRgt}} | 100,000 dmg/sec || {{AlgRgt}} | 100,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down |
− | Can't Use Wormholes Armor Piercing 999,999 | + | Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 |
+ | Attacks Are Self-Damaging | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 200,000|| {{AlgCtr}} | || {{AlgCtr}} | 1 sec || {{AlgCtr}} | 60,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 1,220 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 200,000 dmg/sec || {{AlgRgt}} | 200,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down |
− | Can't Use Wormholes Armor Piercing 999,999 | + | Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 |
+ | Attacks Are Self-Damaging | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 300,000|| {{AlgCtr}} | || {{AlgCtr}} | 1 sec || {{AlgCtr}} | 90,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 1,220 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 300,000 dmg/sec || {{AlgRgt}} | 300,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down |
− | Can't Use Wormholes Armor Piercing 999,999 | + | Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 |
+ | Attacks Are Self-Damaging | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | 400,000|| {{AlgCtr}} | || {{AlgCtr}} | 1 sec || {{AlgCtr}} | 120,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 1,220 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 400,000 dmg/sec || {{AlgRgt}} | 400,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down |
− | Can't Use Wormholes Armor Piercing 999,999 | + | Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 |
+ | Attacks Are Self-Damaging | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | V || {{AlgCtr}} | 500,000|| {{AlgCtr}} | || {{AlgCtr}} | 1 sec || {{AlgCtr}} | 150,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 1,220 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 500,000 dmg/sec || {{AlgRgt}} | 500,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down |
− | Can't Use Wormholes Armor Piercing 999,999 | + | Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 |
+ | Attacks Are Self-Damaging | ||
|} <br/> | |} <br/> | ||
+ | |||
Blades spawn automatically from [[Spire Blade Spawner]]s and therefore do not have any resource costs or build time. <br/> | Blades spawn automatically from [[Spire Blade Spawner]]s and therefore do not have any resource costs or build time. <br/> | ||
They spawn every 3 to 4 seconds so a single [[Spire Blade Spawner]] can support about 5 Blades. | They spawn every 3 to 4 seconds so a single [[Spire Blade Spawner]] can support about 5 Blades. |
Revision as of 21:20, 29 January 2013
This page is up to date for version 6.009 |
Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside Spire Blade Spawners, these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades. Part of the Spire Fleet |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
1 | Blades | Close-Combat | Dark Matter Ammo Fusion Cutters Speed Boosts Tractor Beams Reclamation
Paralysis Attacks Force Fields Being Insta-Killed Repair || align="center" style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000" | |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 100,000 | 1 sec | 30,000 | 40,000 | 1,220 | Inf | 100,000 dmg/sec | 100,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down
Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging | |
II | 200,000 | 1 sec | 60,000 | 40,000 | 1,220 | Inf | 200,000 dmg/sec | 200,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down
Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging | |
III | 300,000 | 1 sec | 90,000 | 40,000 | 1,220 | Inf | 300,000 dmg/sec | 300,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down
Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging | |
IV | 400,000 | 1 sec | 120,000 | 40,000 | 1,220 | Inf | 400,000 dmg/sec | 400,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down
Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging | |
V | 500,000 | 1 sec | 150,000 | 40,000 | 1,220 | Inf | 500,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not In Stand-Down
Target Seek Range 2,000,000,000 Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
Blades spawn automatically from Spire Blade Spawners and therefore do not have any resource costs or build time.
They spawn every 3 to 4 seconds so a single Spire Blade Spawner can support about 5 Blades.
How to use in your fleet
See Spire Blade Spawners.
How to counter when in the AI fleet
Also see Spire Blade Spawners.