Difference between revisions of "AI War:Force Field"
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(Created page with 'Flak turrtes/ lighting turrets/orbital mass drivers do 75% damage when covered.') |
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− | + | [[Category:AIWar]] | |
+ | [[Category:AIWarBase]] | ||
+ | {{5.033}}<br/> | ||
+ | {| | ||
+ | |[[File:AIWarAcidSprayer.png|left|Acid Sprayer]] || valign="top" | Update Picture and Description | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Base Stats == | ||
+ | ---- | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
+ | |- | ||
+ | | align="center" | -- || align="center" | Structural || align="center" | Antimatter Bombs Fusion Cutters Speed Boosts Tractor Beams Reclamation Paralysis Attacks Transport Swallow Being Insta-Killed || align="center" | | ||
+ | |}<br/> | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]] | ||
+ | |- | ||
+ | | align="center" | I || align="center" | 10 || align="center" | 0 || align="center" | -- || align="center" | 0 sec || align="center" | 20,000,000 || align="center" | 0 || align="center" | 4 || align="center" | Inf || align="right" | 0 dmg/sec || align="right" | 0 dmg/sec || align="left" | Can't Use Wormholes Requires Supply | ||
+ | |- | ||
+ | | align="center" | II || align="center" | 6 || align="center" | 0 || align="center" | -- || align="center" | 0 sec || align="center" | 40,000,000 || align="center" | 0 || align="center" | 4 || align="center" | Inf || align="right" | 0 dmg/sec || align="right" | 0 dmg/sec || align="left" | Can't Use Wormholes Requires Supply | ||
+ | |- | ||
+ | | align="center" | III || align="center" | 6 || align="center" | 0 || align="center" | -- || align="center" | 0 sec || align="center" | 60,000,000 || align="center" | 0 || align="center" | 4 || align="center" | Inf || align="right" | 0 dmg/sec || align="right" | 0 dmg/sec || align="left" | Can't Use Wormholes Requires Supply | ||
+ | |} <br/> | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ||
+ | |- | ||
+ | | align="center" | I || align="center" | -- || align="center" | 4,000 || align="center" | 20,000 || align="center" | 24,000 || align="center" | 3,000 || align="center" | 00:02:01 || align="center" | 40,000 || align="center" | 200,000 || align="center" | 240,000 || align="center" | 30,000 || align="center" | 00:20:10 | ||
+ | |- | ||
+ | | align="center" | II || align="center" | 2,000 || align="center" | 8,000 || align="center" | 40,000 || align="center" | 48,000 || align="center" | 6,000 || align="center" | 00:03:01 || align="center" | 48,000 || align="center" | 240,000 || align="center" | 288,000 || align="center" | 36,000 || align="center" | 00:18:06 | ||
+ | |- | ||
+ | | align="center" | III || align="center" | 4,000 || align="center" | 12,000 || align="center" | 60,000 || align="center" | 72,000 || align="center" | 9,000 || align="center" | 00:04:00 || align="center" | 72,000 || align="center" | 360,000 || align="center" | 432,000 || align="center" | 54,000 || align="center" | 00:24:00 | ||
+ | |} | ||
+ | == How to use in your fleet == | ||
+ | Coming soon | ||
+ | == How to counter when in the AI fleet == | ||
+ | Coming soon | ||
+ | |||
+ | {{AIWarShips}} | ||
+ | {{AIWarRefNav}} |
Revision as of 09:47, 5 May 2012
This page is up to date for game version 5.033 and should still be correct. |
Update Picture and Description |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
-- | Structural | Antimatter Bombs Fusion Cutters Speed Boosts Tractor Beams Reclamation Paralysis Attacks Transport Swallow Being Insta-Killed |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 10 | 0 | -- | 0 sec | 20,000,000 | 0 | 4 | Inf | 0 dmg/sec | 0 dmg/sec | Can't Use Wormholes Requires Supply |
II | 6 | 0 | -- | 0 sec | 40,000,000 | 0 | 4 | Inf | 0 dmg/sec | 0 dmg/sec | Can't Use Wormholes Requires Supply |
III | 6 | 0 | -- | 0 sec | 60,000,000 | 0 | 4 | Inf | 0 dmg/sec | 0 dmg/sec | Can't Use Wormholes Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 4,000 | 20,000 | 24,000 | 3,000 | 00:02:01 | 40,000 | 200,000 | 240,000 | 30,000 | 00:20:10 |
II | 2,000 | 8,000 | 40,000 | 48,000 | 6,000 | 00:03:01 | 48,000 | 240,000 | 288,000 | 36,000 | 00:18:06 |
III | 4,000 | 12,000 | 60,000 | 72,000 | 9,000 | 00:04:00 | 72,000 | 360,000 | 432,000 | 54,000 | 00:24:00 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon