Difference between revisions of "AI War:Laser Gatling"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
|[[File:AIWarLaserGatling.png|left|Laser Gatling]] || valign="top" | Fires low-power lasers at a high rate. Best in large groups. | |[[File:AIWarLaserGatling.png|left|Laser Gatling]] || valign="top" | Fires low-power lasers at a high rate. Best in large groups. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 272 || {{AlgCtr}} | Laser || {{AlgCtr}} | Swarmer || {{AlgCtr}} | || {{AlgCtr}} | 1.8 Light, 1.8 Refractive, 1.8 Polycrystal |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 600|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 1 sec || {{AlgCtr}} | 39,400 || {{AlgCtr}} | 300 || {{AlgCtr}} | 68 || {{AlgCtr}} | 100 || {{AlgRgt}} | 600 dmg/sec || {{AlgRgt}} | 163,200 dmg/sec || {{AlgLeft}} | Armor Piercing 600 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 1,200|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 1 sec || {{AlgCtr}} | 78,800 || {{AlgCtr}} | 600 || {{AlgCtr}} | 68 || {{AlgCtr}} | 100|| {{AlgRgt}} | 1,200 dmg/sec || {{AlgRgt}} | 326,400 dmg/sec || {{AlgLeft}} | Armor Piercing 1,200 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 1,800|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 1 sec || {{AlgCtr}} | 118,000 || {{AlgCtr}} | 900 || {{AlgCtr}} | 68 || {{AlgCtr}} | 100|| {{AlgRgt}} | 1,800 dmg/sec || {{AlgRgt}} | 489,600 dmg/sec || {{AlgLeft}} | Armor Piercing 1,800 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | 2,400|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 1 sec || {{AlgCtr}} | 157,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 68 || {{AlgCtr}} | 100|| {{AlgRgt}} | 2,400 dmg/sec || {{AlgRgt}} | 652,800 dmg/sec || {{AlgLeft}} | Armor Piercing 2,400 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | V || {{AlgCtr}} | 3,000|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 1 sec || {{AlgCtr}} | 196,000 || {{AlgCtr}} | 1,500 || {{AlgCtr}} | 68 || {{AlgCtr}} | 100|| {{AlgRgt}} | 3,000 dmg/sec || {{AlgRgt}} | 816,000 dmg/sec || {{AlgLeft}} | Armor Piercing 3,000 |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | -- || {{AlgCtr}} | 100 || {{AlgCtr}} | 100 || {{AlgCtr}} | 200 || {{AlgCtr}} | 18 || {{AlgCtr}} | 00:00:01 || {{AlgCtr}} | 27,200 || {{AlgCtr}} | 27,200 || {{AlgCtr}} | 54,400 || {{AlgCtr}} | 4,896 || {{AlgCtr}} | 00:04:32 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 200 || {{AlgCtr}} | 200 || {{AlgCtr}} | 400 || {{AlgCtr}} | 36 || {{AlgCtr}} | 00:00:02 || {{AlgCtr}} | 54,400 || {{AlgCtr}} | 54,400 || {{AlgCtr}} | 108,800 || {{AlgCtr}} | 9,792 || {{AlgCtr}} | 00:09:04 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 400 || {{AlgCtr}} | 400 || {{AlgCtr}} | 800 || {{AlgCtr}} | 36 || {{AlgCtr}} | 00:00:04 || {{AlgCtr}} | 108,800 || {{AlgCtr}} | 108,800 || {{AlgCtr}} | 217,600 || {{AlgCtr}} | 9,792 || {{AlgCtr}} | 00:18:08 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | [[Advanced Factory|Adv Fac]] || {{AlgCtr}} | 600 || {{AlgCtr}} | 600 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 36 || {{AlgCtr}} | 00:00:05 || {{AlgCtr}} | 163,200 || {{AlgCtr}} | 163,200 || {{AlgCtr}} | 326,400 || {{AlgCtr}} | 9,792 || {{AlgCtr}} | 00:22:40 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | V || {{AlgCtr}} | [[Core Fab]] || {{AlgCtr}} | 800 || {{AlgCtr}} | 800 || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 36 || {{AlgCtr}} | 00:00:07 || {{AlgCtr}} | 163,200 || {{AlgCtr}} | 217,600 || {{AlgCtr}} | 435,200 || {{AlgCtr}} | 9,792 || {{AlgCtr}} | 00:31:44 |
|} | |} | ||
Revision as of 12:32, 27 January 2013
This page is up to date for version 6.009 |
Fires low-power lasers at a high rate. Best in large groups. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
272 | Laser | Swarmer | 1.8 Light, 1.8 Refractive, 1.8 Polycrystal |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 600 | 6,000 | 1 sec | 39,400 | 300 | 68 | 100 | 600 dmg/sec | 163,200 dmg/sec | Armor Piercing 600 |
II | 1,200 | 6,000 | 1 sec | 78,800 | 600 | 68 | 100 | 1,200 dmg/sec | 326,400 dmg/sec | Armor Piercing 1,200 |
III | 1,800 | 6,000 | 1 sec | 118,000 | 900 | 68 | 100 | 1,800 dmg/sec | 489,600 dmg/sec | Armor Piercing 1,800 |
IV | 2,400 | 6,000 | 1 sec | 157,000 | 1,200 | 68 | 100 | 2,400 dmg/sec | 652,800 dmg/sec | Armor Piercing 2,400 |
V | 3,000 | 6,000 | 1 sec | 196,000 | 1,500 | 68 | 100 | 3,000 dmg/sec | 816,000 dmg/sec | Armor Piercing 3,000 |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 100 | 100 | 200 | 18 | 00:00:01 | 27,200 | 27,200 | 54,400 | 4,896 | 00:04:32 |
II | 2,500 | 200 | 200 | 400 | 36 | 00:00:02 | 54,400 | 54,400 | 108,800 | 9,792 | 00:09:04 |
III | 6,000 | 400 | 400 | 800 | 36 | 00:00:04 | 108,800 | 108,800 | 217,600 | 9,792 | 00:18:08 |
IV | Adv Fac | 600 | 600 | 1,200 | 36 | 00:00:05 | 163,200 | 163,200 | 326,400 | 9,792 | 00:22:40 |
V | Core Fab | 800 | 800 | 1,600 | 36 | 00:00:07 | 163,200 | 217,600 | 435,200 | 9,792 | 00:31:44 |
How to use in your fleet
Laser Gatlings are general force-multipliers in the fleet. They are soft-counters against both Fighters and Bombers by out-ranging and out-gunning them significantly. This leads to effective uses in both offensive and defensive situations. Their obvious weakness is the low health, resulting in easy 1-hit KO from Missile Frigates of equivalent mark.
How to counter when in the AI fleet
An AI unlock should not worry a player. Both MLRS Turrets and Flak Turrets offer bonuses against gatlings, although one should be mindful of their significant cap-DPS. As for fleet combat, see above.