Difference between revisions of "AI War:Neinzul Melee Guard Post"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
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|[[File:AIWarNeinzulMeleeGuardPost.png|100px|left|Neinzul Melee Guard Post]] || valign="top" | This mobile alien guard post comes after human fleets with its guards in tow, chewing through any ships it touches with whirling blades.<br/>Must be destroyed before humans can damage the AI Command Station on this planet. All [[Core Shield Generator|Core Shield Generators]] (if enabled) in the galaxy must be destroyed before this can be damaged.<br/>This is a [[Core (type) Guard Post|Core Guard Post]] and will only spawn on AI homeworlds.<br/>Increases [[AI Progress]] by 2 when destroyed. | |[[File:AIWarNeinzulMeleeGuardPost.png|100px|left|Neinzul Melee Guard Post]] || valign="top" | This mobile alien guard post comes after human fleets with its guards in tow, chewing through any ships it touches with whirling blades.<br/>Must be destroyed before humans can damage the AI Command Station on this planet. All [[Core Shield Generator|Core Shield Generators]] (if enabled) in the galaxy must be destroyed before this can be damaged.<br/>This is a [[Core (type) Guard Post|Core Guard Post]] and will only spawn on AI homeworlds.<br/>Increases [[AI Progress]] by 2 when destroyed. |
Revision as of 20:51, 12 February 2013
This page is up to date for version 6.009 |
This mobile alien guard post comes after human fleets with its guards in tow, chewing through any ships it touches with whirling blades. Must be destroyed before humans can damage the AI Command Station on this planet. All Core Shield Generators (if enabled) in the galaxy must be destroyed before this can be damaged. This is a Core Guard Post and will only spawn on AI homeworlds. Increases AI Progress by 2 when destroyed. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Ram | Close-Combat | Mass Drivers, Artillery Ammo, Sniper Shots, Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Repair | 4 Light, 4 Neutron, 4 Composite |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
600,000 | 0 | 1 sec | 36,000,000 | 800 | 108 | Inf | 600,000 dmg/sec | Radar Dampening Range 5,500, Tachyon Beam Emission (2000 Range), Target Seek Range 5,000, Can't Use Wormholes, Attacks Are Self-Damaging |
How to counter when in the AI fleet
Coming soon