Difference between revisions of "AI War:Mobile Space Dock"
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(Created page with 'Category:AIWar Category:AIWarBase {{5.030}}<br/> {| |100px|left|Acid Sprayer || valign="top" | Simultaneously repairs all nearby all…') |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
− | |[[File:AIWarMobileRepairStation.png|100px|left|Acid Sprayer]] || valign="top" | Simultaneously repairs | + | |[[File:AIWarMobileRepairStation.png|100px|left|Acid Sprayer]] || valign="top" | Simultaneously repairs up to 20 nearby allied ships. <br/>After moving, it must recharge for 5 seconds before it can start doing repairs again: it's best to find a good position for it and leave it there until you're ready to deploy it in a new locale.<br/>Note that other units can not be repaired for a short time after taking damage and that a force field touching another force field that takes damage will count as having taken damage even if it takes no damage itself.<br/>See [[Build Time and Constructors (including Repair)]]. |
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 9 || {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Dark Matter Ammo, Sniper Shots, Fusion Cutters, Minor Electric Ammo, Tractor Beams, Force Fields, Being Insta-Killed, Mines, Repair || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 1,200,000 || {{AlgCtr}} | 1,500 || {{AlgCtr}} | 116 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 60:00, Repair Rate 1 |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 4,000 || {{AlgCtr}} | 18,000 || {{AlgCtr}} | 9,000 || {{AlgCtr}} | 27,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:04:00 || {{AlgCtr}} | 162,000 || {{AlgCtr}} | 81,000 || {{AlgCtr}} | 243,000 || {{AlgCtr}} | 45,000 || {{AlgCtr}} | 00:36:00 |
− | + | |}<br/> | |
− | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
Coming soon | Coming soon |
Revision as of 20:42, 13 February 2013
This page is up to date for version 6.009 |
Simultaneously repairs up to 20 nearby allied ships. After moving, it must recharge for 5 seconds before it can start doing repairs again: it's best to find a good position for it and leave it there until you're ready to deploy it in a new locale. Note that other units can not be repaired for a short time after taking damage and that a force field touching another force field that takes damage will count as having taken damage even if it takes no damage itself. See Build Time and Constructors (including Repair). |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
9 | Heavy | Dark Matter Ammo, Sniper Shots, Fusion Cutters, Minor Electric Ammo, Tractor Beams, Force Fields, Being Insta-Killed, Mines, Repair |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 1,200,000 | 1,500 | 116 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 60:00, Repair Rate 1 |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
4,000 | 18,000 | 9,000 | 27,000 | 5,000 | 00:04:00 | 162,000 | 81,000 | 243,000 | 45,000 | 00:36:00 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon