Difference between revisions of "AI War:Manufactory"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
|[[File:AIWarManufactory.png|left|Manufactory]] || valign="top" | Expensive method for generating resources. Useful when access to one type of resource deposits is limited.<br/> | |[[File:AIWarManufactory.png|left|Manufactory]] || valign="top" | Expensive method for generating resources. Useful when access to one type of resource deposits is limited.<br/> | ||
Will normally pause and unpause itself to maintain an ideal economy without wasting your resources.<br/> | Will normally pause and unpause itself to maintain an ideal economy without wasting your resources.<br/> | ||
+ | You are granted a number of these in your home system when the game starts.<br/> | ||
An option can be turned on (from the Ctrl button at the bottom of the screen) to let you manually control this.<br/>Produces 140 of one resource ([[Metal]]/[[Crystal]]) while consuming 200 of the other resource. | An option can be turned on (from the Ctrl button at the bottom of the screen) to let you manually control this.<br/>Produces 140 of one resource ([[Metal]]/[[Crystal]]) while consuming 200 of the other resource. | ||
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Inf || {{AlgCtr}} | || {{AlgCtr}} | Structural || {{AlgCtr}} | Minor Electric Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 90,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Requires Supply |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | -- || {{AlgCtr}} | 0/1,400 || {{AlgCtr}} | 1,400/0 || {{AlgCtr}} | 1,400 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:02:11 |
|} | |} | ||
The Crystal Manufactory costs 1,400 Metal. | The Crystal Manufactory costs 1,400 Metal. |
Revision as of 22:46, 4 March 2013
This page is up to date for game version 6.010 |
Expensive method for generating resources. Useful when access to one type of resource deposits is limited. Will normally pause and unpause itself to maintain an ideal economy without wasting your resources. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
Inf | Structural | Minor Electric Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 90,000 | 1,200 | 0 | Inf | 0 dmg/sec | Requires Supply |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time |
---|---|---|---|---|---|
-- | 0/1,400 | 1,400/0 | 1,400 | 0 | 00:02:11 |
The Crystal Manufactory costs 1,400 Metal. The Metal Manufactory costs 1,400 Crystal.
How to use in your fleet
Coming soon