Difference between revisions of "AI War:Remains Rebuilder"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
|[[File:AIWarRemainsRebuilder.png|left|Remains Rebuilder]] || valign="top" | Cleans up exploded ship remains and builds replacement ships in their place.<br/> | |[[File:AIWarRemainsRebuilder.png|left|Remains Rebuilder]] || valign="top" | Cleans up exploded ship remains and builds replacement ships in their place.<br/> | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 58 || {{AlgCtr}} | || {{AlgCtr}} | Neutron || {{AlgCtr}} | Dark Matter Ammo, Minor Electric Ammo, Attrition, Force Fields, Being Insta-Killed, Mines || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 188,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 220 || {{AlgCtr}} | 3,000 || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 10:00, Blind |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | -- || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 3,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:15 || {{AlgCtr}} | 58,000 || {{AlgCtr}} | 116,000 || {{AlgCtr}} | 174,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:14:30 |
− | |||
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == |
Latest revision as of 20:49, 9 March 2013
This page is up to date for game version 6.010 |
Cleans up exploded ship remains and builds replacement ships in their place. Each ship it rebuilds costs half the normal metal/crystal/time, and it prevents players from having to manually rebuild them. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
58 | Neutron | Dark Matter Ammo, Minor Electric Ammo, Attrition, Force Fields, Being Insta-Killed, Mines |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 188,000 | 0 | 220 | 3,000 | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 10:00, Blind |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
-- | 1,000 | 2,000 | 3,000 | 0 | 00:00:15 | 58,000 | 116,000 | 174,000 | 0 | 00:14:30 |
How to use in your fleet
Coming soon