Difference between revisions of "AI War:Riot Control Starship"
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=== Light Modules === | === Light Modules === | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | Module || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | Single Turret DPS || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] || {{AlgCtr}} | [[Abilities]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Notes |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Machine Gun || {{AlgCtr}} | 400 x12 || {{AlgCtr}} | 14,000 || {{AlgCtr}} | 4 sec || {{AlgCtr}} | 22,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 1,200 dmg/sec || {{AlgCtr}} | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive || align="left" | Engine Damage 30 || {{AlgCtr}} | 300 || {{AlgCtr}} | 300 || {{AlgCtr}} | 600 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:03 || {{AlgCtr}} | Cannot reduce engine below 40% |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Laser || {{AlgCtr}} | 400 x8 || {{AlgCtr}} | 23,000 || {{AlgCtr}} | 8 sec || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 400 dmg/sec || {{AlgCtr}} | 4 Artillery, 4 Neutron, 4 Close-Combat || align="left" | Engine Damage 30 || {{AlgCtr}} | 400 || {{AlgCtr}} | 1,300 || {{AlgCtr}} | 1,700 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:11 || {{AlgCtr}} | Cannot reduce engine below 25% |
|} | |} | ||
=== Light(Advanced) Modules === | === Light(Advanced) Modules === | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | Module || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | Single Turret DPS || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] || {{AlgCtr}} | [[Abilities]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Notes |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Machine Gun II || {{AlgCtr}} | 800 x12 || {{AlgCtr}} | 14,000 || {{AlgCtr}} | 4 sec || {{AlgCtr}} | 44,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 2,400 dmg/sec || {{AlgCtr}} | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive || align="left" | Engine Damage 60 || {{AlgCtr}} | 600 || {{AlgCtr}} | 600 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:05 || {{AlgCtr}} | Cannot reduce engine below 20% |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Laser II || {{AlgCtr}} | 800 x8 || {{AlgCtr}} | 23,000 || {{AlgCtr}} | 8 sec || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 800 dmg/sec || {{AlgCtr}} | 4 Artillery, 4 Neutron, 4 Close-Combat || align="left" | Engine Damage 60 || {{AlgCtr}} | 800 || {{AlgCtr}} | 2,600 || {{AlgCtr}} | 3,400 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:22 || {{AlgCtr}} | Cannot reduce engine below 10% |
|} | |} | ||
=== Medium Modules === | === Medium Modules === | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | Module || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | Single Turret DPS || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] || {{AlgCtr}} | [[Abilities]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Notes |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Havoc Riot Control Shotgun || {{AlgCtr}} | 800 x25 || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 5 sec || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 4,000 dmg/sec || {{AlgCtr}} | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive || align="left" | Engine Damage 35 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 1,400 || {{AlgCtr}} | 3,400 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:17 || {{AlgCtr}} | Cannot reduce engines below 25% |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Tractor || {{AlgCtr}} | -- || {{AlgCtr}} | -- || {{AlgCtr}} | -- sec || {{AlgCtr}} | 108,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | -- dmg/sec || {{AlgCtr}} | || align="left" | 72x Tractor Beam (4400 Range) || {{AlgCtr}} | 200 || {{AlgCtr}} | 1,800 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:15 || {{AlgCtr}} | Cannot be mounted on a Mk II Riot |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Shield || {{AlgCtr}} | -- || {{AlgCtr}} | -- || {{AlgCtr}} | -- sec || {{AlgCtr}} | 2,000,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | -- dmg/sec || {{AlgCtr}} | || align="left" | Regen Time 00:30 || {{AlgCtr}} | 400 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 1,400 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:30 || {{AlgCtr}} | Can shield allies and block enemies |
|} | |} | ||
=== Heavy Modules === | === Heavy Modules === | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | Module || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | Single Turret DPS || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] || {{AlgCtr}} | [[Abilities]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Notes |
|- | |- | ||
− | | | + | | {{AlgCtr}} | "Ave It!" Riot Control Shotgun || {{AlgCtr}} | 800 x50 || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 5 sec || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 8,000 dmg/sec || {{AlgCtr}} | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive || align="left" | Engine Damage 36 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 2,800 || {{AlgCtr}} | 6,800 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:34 || {{AlgCtr}} | Cannot reduce engines below 10% |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Tractor II || {{AlgCtr}} | -- || {{AlgCtr}} | -- || {{AlgCtr}} | -- sec || {{AlgCtr}} | 216,000 || {{AlgCtr}} | 2,400 || {{AlgCtr}} | -- dmg/sec || {{AlgCtr}} | || align="left" | 144x Tractor Beam (4400 Range) || {{AlgCtr}} | 400 || {{AlgCtr}} | 3,600 || {{AlgCtr}} | 2,400 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:30 || {{AlgCtr}} | Cannot be mounted on a Mk II Riot |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Tazer || {{AlgCtr}} | 600 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 8 sec || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 75 dmg/sec || {{AlgCtr}} | Artillery 4 Close-Combat 4 Medium 4 Swarmer 4 || align="left" | Strikes all enemies in range<br/>Attack paralyzes x3 || {{AlgCtr}} | 600 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 2,600 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:17 || {{AlgCtr}} | Short range but stuns all enemies in range<br/>Can only be mounted on a Mk II Riot |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Grav Tazer || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 8 sec || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 150 dmg/sec || {{AlgCtr}} | Artillery 4 Close-Combat 4 Medium 4 Swarmer 4 || align="left" | Engine Damage 4 Strikes all enemies in range Attack paralyzes x3 Armor Piercing 999,999 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 5,200 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:34 || {{AlgCtr}} | Short range but stuns all enemies in range, also slows ships that are immune to stun.<br/>Can only be mounted on a Mk III Riot |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Control Grav Generator || {{AlgCtr}} | -- || {{AlgCtr}} | 5,000 || {{AlgCtr}} | -- || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | -- dmg/sec || {{AlgCtr}} | || align="left" | Max Ship Speed 8 withing 5,000 Range || {{AlgCtr}} | 500 || {{AlgCtr}} | 7,000 || {{AlgCtr}} | 7,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:59 || {{AlgCtr}} | Slows the movement of enemy ships within range.<br/>Requires unlocking the [[Gravitational Turret|Gravitational Turret Mark I]] before it can be built.<br/>Can only be mounted on a Mk III Riot |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Riot Shield II || {{AlgCtr}} | -- || {{AlgCtr}} | -- || {{AlgCtr}} | -- sec || {{AlgCtr}} | 4,000,000 || {{AlgCtr}} | 8,000 || {{AlgCtr}} | -- dmg/sec || {{AlgCtr}} | || align="left" | Regen Time 00:40 || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 5,600 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:34 || {{AlgCtr}} | Can shield allies and block enemies |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == |
Revision as of 23:18, 8 July 2013
Specializes in disabling and destroying large numbers of weaker disturbances to the peace. Has a variety of hardpoints that mount a number of different weapons and modules. |
Riot Control Starship Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
4 | Shell | Heavy | Fusion Cutters, Area Damage, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs | 4 Light, 4 Medium, 4 Swarmer, 4 Ultra-Light, 4 Close-Combat |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 5x 8,000 | 6,000 | 4 sec | 1,800,000 | 500 | 60 | 100,000 | 10,000 dmg/sec | 40,000 dmg/sec | Engine Damage 40 |
II | 5x 16,000 | 6,000 | 4 sec | 3,600,000 | 1,000 | 60 | 200,000 | 20,000 dmg/sec | 80,000 dmg/sec | Engine Damage 80 |
III | 5x 24,000 | 6,000 | 4 sec | 5,400,000 | 1,500 | 60 | 300,000 | 30,000 dmg/sec | 120,000 dmg/sec | Engine Damage 120, Tachyon Beam Emission (6000 Range) |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 30,000 | 50,000 | 80,000 | 3,000 | 00:06:57 | 120,000 | 200,000 | 320,000 | 12,000 | 00:27:48 |
II | 4,000 | 60,000 | 100,000 | 160,000 | 3,000 | 00:13:54 | 240,000 | 400,000 | 640,000 | 12,000 | 00:55:36 |
III | 5,000 | 120,000 | 200,000 | 320,000 | 3,000 | 00:27:47 | 480,000 | 800,000 | 1,280,000 | 12,000 | 01:51:08 |
Module Slots
Mark | I | II | III |
---|---|---|---|
Light | 4 | 2 | 0 |
Light(Advanced) | 0 | 1 | 3 |
Medium | 2 | 2 | 2 |
Heavy | 0 | 1 | 2 |
Modules
Light Modules
Module | Damage | Attack Range | Reload | Health | Armor | Single Turret DPS | Damage Bonuses | Abilities | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Riot Control Machine Gun | 400 x12 | 14,000 | 4 sec | 22,000 | 600 | 1,200 dmg/sec | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive | Engine Damage 30 | 300 | 300 | 600 | 0 | 00:00:03 | Cannot reduce engine below 40% |
Riot Control Laser | 400 x8 | 23,000 | 8 sec | 40,000 | 800 | 400 dmg/sec | 4 Artillery, 4 Neutron, 4 Close-Combat | Engine Damage 30 | 400 | 1,300 | 1,700 | 0 | 00:00:11 | Cannot reduce engine below 25% |
Light(Advanced) Modules
Module | Damage | Attack Range | Reload | Health | Armor | Single Turret DPS | Damage Bonuses | Abilities | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Riot Control Machine Gun II | 800 x12 | 14,000 | 4 sec | 44,000 | 1,200 | 2,400 dmg/sec | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive | Engine Damage 60 | 600 | 600 | 1,200 | 0 | 00:00:05 | Cannot reduce engine below 20% |
Riot Control Laser II | 800 x8 | 23,000 | 8 sec | 80,000 | 1,600 | 800 dmg/sec | 4 Artillery, 4 Neutron, 4 Close-Combat | Engine Damage 60 | 800 | 2,600 | 3,400 | 0 | 00:00:22 | Cannot reduce engine below 10% |
Medium Modules
Module | Damage | Attack Range | Reload | Health | Armor | Single Turret DPS | Damage Bonuses | Abilities | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Havoc Riot Control Shotgun | 800 x25 | 12,000 | 5 sec | 80,000 | 2,000 | 4,000 dmg/sec | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive | Engine Damage 35 | 2,000 | 1,400 | 3,400 | 0 | 00:00:17 | Cannot reduce engines below 25% |
Riot Control Tractor | -- | -- | -- sec | 108,000 | 1,200 | -- dmg/sec | 72x Tractor Beam (4400 Range) | 200 | 1,800 | 2,000 | 0 | 00:00:15 | Cannot be mounted on a Mk II Riot | |
Riot Shield | -- | -- | -- sec | 2,000,000 | 4,000 | -- dmg/sec | Regen Time 00:30 | 400 | 1,000 | 1,400 | 0 | 00:00:30 | Can shield allies and block enemies |
Heavy Modules
Module | Damage | Attack Range | Reload | Health | Armor | Single Turret DPS | Damage Bonuses | Abilities | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
"Ave It!" Riot Control Shotgun | 800 x50 | 12,000 | 5 sec | 160,000 | 4,000 | 8,000 dmg/sec | 4 Light, 4 Swarmer, 4 Close-Combat, 4 Refractive | Engine Damage 36 | 4,000 | 2,800 | 6,800 | 0 | 00:00:34 | Cannot reduce engines below 10% |
Riot Control Tractor II | -- | -- | -- sec | 216,000 | 2,400 | -- dmg/sec | 144x Tractor Beam (4400 Range) | 400 | 3,600 | 2,400 | 0 | 00:00:30 | Cannot be mounted on a Mk II Riot | |
Riot Control Tazer | 600 | 4,000 | 8 sec | 40,000 | 800 | 75 dmg/sec | Artillery 4 Close-Combat 4 Medium 4 Swarmer 4 | Strikes all enemies in range Attack paralyzes x3 |
600 | 2,000 | 2,600 | 0 | 00:00:17 | Short range but stuns all enemies in range Can only be mounted on a Mk II Riot |
Riot Control Grav Tazer | 1,200 | 5,000 | 8 sec | 40,000 | 800 | 150 dmg/sec | Artillery 4 Close-Combat 4 Medium 4 Swarmer 4 | Engine Damage 4 Strikes all enemies in range Attack paralyzes x3 Armor Piercing 999,999 | 1,200 | 4,000 | 5,200 | 0 | 00:00:34 | Short range but stuns all enemies in range, also slows ships that are immune to stun. Can only be mounted on a Mk III Riot |
Riot Control Grav Generator | -- | 5,000 | -- | 40,000 | 0 | -- dmg/sec | Max Ship Speed 8 withing 5,000 Range | 500 | 7,000 | 7,500 | 0 | 00:00:59 | Slows the movement of enemy ships within range. Requires unlocking the Gravitational Turret Mark I before it can be built. Can only be mounted on a Mk III Riot | |
Riot Shield II | -- | -- | -- sec | 4,000,000 | 8,000 | -- dmg/sec | Regen Time 00:40 | 1,600 | 4,000 | 5,600 | 0 | 00:00:34 | Can shield allies and block enemies |
How to use in your fleet
Summary of possible configurations:
- Any module slot can be occupied by a some kind of gun (machine gun, laser, shotgun) that efficiently inflicts engine damage on many fleet ships.
- All Riot Control Starships can replace up to [Mark level +1] guns with forcefields.
- Mark Is can mount up to two Riot Control Tractors instead of guns or forcefields.
- Mark IIs can mount one Riot Control Tazer instead of a gun or forcefield.
- Mark IIIs can mount up to two Riot Control Tractors instead of guns or forcefields, and up to a total of two Riot Control Tractor IIs, Riot Control Grav Tazers, and/or Riot Control Grav Generators instead of guns or forcefields.
How to counter when in the AI fleet
Coming soon