Difference between revisions of "AI War:Spire Civilian Leader Outpost"
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TurtleNaTree (talk | contribs) m (Stewed moved page Spire Civilian Leader to AI War:Spire Civilian Leader: Moving AI data to new namespace) |
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(No difference)
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Revision as of 12:37, 26 February 2015
This page is up to date for game version 6.010 |
Against their will, every hour each outpost increases the AI Progress by 1 when in control of the AI. You have the choice of either destroying these outposts for colloduing with the AI, or freeing the outposts by capturing the planet from the AI. When freed, each of these outposts will gratefully decrease the AI Progress by 3 every hour. To free these only requires destroying the AI Command Station in their system. 10 Spire Civilian Leaders will spawn on an 80 planet map when the Spire Civilian Leaders minor faction is enabled. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Command-Grade | Dark Matter Ammo, Blade Attacks, Fusion Cutters, Attrition, Tractor Beams, Reclamation, Being Scrapped, Transport, Swallow, Force Fields, Being Insta-Killed |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 600,000 | 2,000 | 0 | Inf | 0 dmg/sec | Captured On Planet Ownership Change |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon