Difference between revisions of "AI War:Botnet Golem"
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! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ||
|- | |- | ||
− | | {{AlgCtr}} | | + | | {{AlgCtr}} | 200,000 (x50) || {{AlgCtr}} | 12,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 2,500,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 44 || {{AlgCtr}} | Inf || {{AlgRgt}} | 10,000,000 dmg/sec || {{AlgLeft}} | Reclaims Enemy Ships, Armor Piercing 9,999, Gathers Scout Intel |
|} <br/> | |} <br/> | ||
{| {{AlgTop}} | {| {{AlgTop}} | ||
− | ! {{AlgCtr}} | | + | ! {{AlgCtr}} | Metal Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] |
|- | |- | ||
− | + | | {{AlgCtr}} | 40,000,000 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 1333:20 | |
|} | |} | ||
+ | |||
== How to use in your fleet == | == How to use in your fleet == | ||
''On Moderate, repairing this golem results in +100 AIP. On Hard, this golem has its own exo-strike force (!).'' | ''On Moderate, repairing this golem results in +100 AIP. On Hard, this golem has its own exo-strike force (!).'' |
Revision as of 19:12, 26 February 2015
This page is up to date for game version 6.013 and is probably outdated. |
Reclaims enemy ships it kills (reclaimed ships have health = full damage inflicted by reclamator). Reclaimed ships come back as Zombie Bots, which cannot be controlled but which will attack enemy ships mercilessly until they die. Zombie bots will travel to enemy planets if no enemies present, and cannot be reclaimed. This golem cannot attack ships that are immobile, have no attack, or are immune to reclamation. The golems constructed by the Golemite AI Type have 3,600,000 health. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Burst | Ultra-Heavy | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Hole Machines, Attack Boosts, Armor Boosts, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
200,000 (x50) | 12,000 | 2 sec | 2,500,000 | 600 | 44 | Inf | 10,000,000 dmg/sec | Reclaims Enemy Ships, Armor Piercing 9,999, Gathers Scout Intel |
Metal Cost | Energy Cost | Build Time |
---|---|---|
40,000,000 | 80,000 | 1333:20 |
How to use in your fleet
On Moderate, repairing this golem results in +100 AIP. On Hard, this golem has its own exo-strike force (!).
Defence or offence, send this against groups of enemy fleetships, while avoiding other stuff.
How to counter when in the AI fleet
Kill these with reclamation-immune fleets. Or kill them FAST.