Difference between revisions of "AI War:SuperTerminal"
m (No more zombies in Super Terminal hack) |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{8.024}} |
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{| | {| | ||
− | |[[File:AIWarSuperterminal.png|100px|left|SuperTerminal]] || valign="top" | When humans capture the planet on which this resides | + | |[[File:AIWarSuperterminal.png|100px|left|SuperTerminal]] || valign="top" | When humans capture the planet on which this resides, they gain direct access to the core network of the AI, where they can greatly damage the AI's processing capabilities. |
|} | |} | ||
+ | Every 15 seconds, this decreases [[AI War:AI Progress|AI Progress]] by one, but as a side effect, this increases AI Progress Floor by 0.2. At each reduction the terminal will spawn AI ships (not always directly from the terminal) proportional to the amount of AI progress reduction from the terminal. For AI progress details, move the mouse cursor over the AI progress display at the top of the screen. | ||
+ | |||
+ | Past a certain point the terminal's response will probably become overwhelming, so players must make sure they are able to destroy the terminal before losing control of the area. (Note that this unit is not captured on planet ownership change and must be destroyed by fire from players' fleet.) Destroying the command station on the planet does not stop the SuperTerminal from reducing AI Progress while spawning ships. | ||
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+ | Activating the SuperTerminal by capturing the planet is considered [[AI War:Hacking|Hacking]] by the AI and multiple hacking attacks will increase the AI's response. | ||
== Base Stats == | == Base Stats == | ||
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== Appearance == | == Appearance == | ||
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As of version 1.051, SuperTerminals only spawn in maps with at least 40 planets, and have a chance of a little under 50% of doing so. They never appear on home worlds or core worlds ([http://www.arcengames.com/forums/index.php/topic,11278.msg114035.html#msg114035 source]). | As of version 1.051, SuperTerminals only spawn in maps with at least 40 planets, and have a chance of a little under 50% of doing so. They never appear on home worlds or core worlds ([http://www.arcengames.com/forums/index.php/topic,11278.msg114035.html#msg114035 source]). | ||
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Latest revision as of 05:51, 28 July 2016
This page is up to date for version 8.024 and should still be correct. |
When humans capture the planet on which this resides, they gain direct access to the core network of the AI, where they can greatly damage the AI's processing capabilities. |
Every 15 seconds, this decreases AI Progress by one, but as a side effect, this increases AI Progress Floor by 0.2. At each reduction the terminal will spawn AI ships (not always directly from the terminal) proportional to the amount of AI progress reduction from the terminal. For AI progress details, move the mouse cursor over the AI progress display at the top of the screen.
Past a certain point the terminal's response will probably become overwhelming, so players must make sure they are able to destroy the terminal before losing control of the area. (Note that this unit is not captured on planet ownership change and must be destroyed by fire from players' fleet.) Destroying the command station on the planet does not stop the SuperTerminal from reducing AI Progress while spawning ships.
Activating the SuperTerminal by capturing the planet is considered Hacking by the AI and multiple hacking attacks will increase the AI's response.
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Structural | Minor Electric Ammo, Armor Boosts, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 200,000 | 2,000 | 0 | Inf | 0 dmg/sec |
Appearance
As of version 1.051, SuperTerminals only spawn in maps with at least 40 planets, and have a chance of a little under 50% of doing so. They never appear on home worlds or core worlds (source).