Difference between revisions of "AI War:Standard Fighter"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{5. | + | {{5.025}}<br/> |
{| | {| | ||
− | |[[File: | + | |[[File:Fighter.png|left|Fighter]] || valign="top" | Inexpensive, with a small attack range. |
|} | |} | ||
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|} <br/> | |} <br/> | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | | + | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time |
|- | |- | ||
− | | align="center" | I || align="center" | -- || align="center" | 200 || align="center" | 200 || align="center" | 50 || align="center" | 00:00:02 || align="center" | 19,600 || align="center" | 19,600 || align="center" | 4,900 || align="center" | 00:03:16 | + | | align="center" | I || align="center" | -- || align="center" | 200 || align="center" | 200 || align="center" | 400 || align="center" | 50 || align="center" | 00:00:02 || align="center" | 19,600 || align="center" | 19,600 || align="center" | 39,200 || align="center" | 4,900 || align="center" | 00:03:16 |
|- | |- | ||
− | | align="center" | II || align="center" | 2,500 || align="center" | 400 || align="center" | 400 || align="center" | 100 || align="center" | 00:00:04 || align="center" | 35,200 || align="center" | 35,200 || align="center" | 8,800 || align="center" | 00:05:52 | + | | align="center" | II || align="center" | 2,500 || align="center" | 400 || align="center" | 400 || align="center" | 800 || align="center" | 100 || align="center" | 00:00:04 || align="center" | 35,200 || align="center" | 35,200 || align="center" | 70,400 || align="center" | 8,800 || align="center" | 00:05:52 |
|- | |- | ||
− | | align="center" | III || align="center" | 6,000 || align="center" | 800 || align="center" | 800 || align="center" | 100 || align="center" | 00:00:07 || align="center" | 62,400 || align="center" | 62,400 || align="center" | 7,800 || align="center" | 00:09:06 | + | | align="center" | III || align="center" | 6,000 || align="center" | 800 || align="center" | 800 || align="center" | 1,600 || align="center" | 100 || align="center" | 00:00:07 || align="center" | 62,400 || align="center" | 62,400 || align="center" | 124,800 || align="center" | 7,800 || align="center" | 00:09:06 |
|- | |- | ||
− | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 1,200 || align="center" | 1,200 || align="center" | 100 || align="center" | 00:00:10 || align="center" | 81,600 || align="center" | 81,600 || align="center" | 6,800 || align="center" | 00:11:20 | + | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 1,200 || align="center" | 1,200 || align="center" | 2,400 || align="center" | 100 || align="center" | 00:00:10 || align="center" | 81,600 || align="center" | 81,600 || align="center" | 163,200 || align="center" | 6,800 || align="center" | 00:11:20 |
|- | |- | ||
− | | align="center" | V || align="center" | | + | | align="center" | V || align="center" | [[Core Fab]] || align="center" | 1,600 || align="center" | 1,600 || align="center" | 3,200 || align="center" | 100 || align="center" | 00:00:14 || align="center" | 78,400 || align="center" | 78,400 || align="center" | 156,800 || align="center" | 4,900 || align="center" | 00:11:26 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | + | Coming soon | |
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
− | + | Coming soon | |
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Revision as of 23:27, 13 February 2012
This page is up to date for game version 5.025 and should still be correct |
Inexpensive, with a small attack range. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Light | 2.4 Medium, 2.4 Close-Combat, 5 Polycrystal |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 98 | 4,800 | 3,200 | 4 sec | 162,400 | 300 | 76 | 200 | 1,200 dmg/sec | 117,600 dmg/sec | Armor Piercing 750 |
II | 88 | 9,600 | 3,200 | 4 sec | 324,800 | 600 | 76 | 200 | 2,400 dmg/sec | 211,200 dmg/sec | Armor Piercing 1,500 |
III | 78 | 14,400 | 3,200 | 4 sec | 487,200 | 900 | 76 | 200 | 3,600 dmg/sec | 280,800 dmg/sec | Armor Piercing 2,250 |
IV | 68 | 19,200 | 3,200 | 4 sec | 649,600 | 1,200 | 76 | 200 | 4,800 dmg/sec | 326,400 dmg/sec | Armor Piercing 3,000 |
V | 49 | 24,000 | 3,200 | 4 sec | 812,000 | 1,500 | 76 | 200 | 6,000 dmg/sec | 294,000 dmg/sec | Armor Piercing 3,750 |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 200 | 200 | 400 | 50 | 00:00:02 | 19,600 | 19,600 | 39,200 | 4,900 | 00:03:16 |
II | 2,500 | 400 | 400 | 800 | 100 | 00:00:04 | 35,200 | 35,200 | 70,400 | 8,800 | 00:05:52 |
III | 6,000 | 800 | 800 | 1,600 | 100 | 00:00:07 | 62,400 | 62,400 | 124,800 | 7,800 | 00:09:06 |
IV | Adv Fac | 1,200 | 1,200 | 2,400 | 100 | 00:00:10 | 81,600 | 81,600 | 163,200 | 6,800 | 00:11:20 |
V | Core Fab | 1,600 | 1,600 | 3,200 | 100 | 00:00:14 | 78,400 | 78,400 | 156,800 | 4,900 | 00:11:26 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon