Difference between revisions of "AI War:Zenith Beam Frigate"
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(Created page with 'Category:AIWar Category:AIWarZR {{5.025}}<br/> {| |left|Beam Frigate || valign="top" | Fires powerful high-range beam weapons that strikes u…') |
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| align="center" | V || align="center" | 24 || align="center" | 64,000 || align="center" | 10,000 || align="center" | 7 sec || align="center" | 1,540,000 || align="center" | 1,500 || align="center" | 56 || align="center" | 100 || align="right" | 1,829 dmg/sec || align="right" | 43,886 dmg/sec || align="left" | | | align="center" | V || align="center" | 24 || align="center" | 64,000 || align="center" | 10,000 || align="center" | 7 sec || align="center" | 1,540,000 || align="center" | 1,500 || align="center" | 56 || align="center" | 100 || align="right" | 1,829 dmg/sec || align="right" | 43,886 dmg/sec || align="left" | | ||
− | |} | + | |} Note that the table assumes only a single target is hit per shot.<br/><br/> |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time |
Revision as of 21:44, 14 February 2012
This page is up to date for game version 5.025 and should still be correct |
Fires powerful high-range beam weapons that strikes up to 9 enemy ships in a line. If more than that many targets are on the line then the actually-damaged ones are picked randomly. Part of the Zenith Remnant |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Beam Weapon | Composite |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 49 | 12,800 | 9,600 | 7 sec | 308,000 | 300 | 56 | 100 | 1,829 dmg/sec | 89,600 dmg/sec | |
II | 44 | 25,600 | 9,700 | 7 sec | 616,000 | 600 | 56 | 100 | 1,829 dmg/sec | 80,457 dmg/sec | |
III | 39 | 38,400 | 9,800 | 7 sec | 924,000 | 900 | 56 | 100 | 1,829 dmg/sec | 71,314 dmg/sec | |
IV | 34 | 51,200 | 9,900 | 7 sec | 1,232,000 | 1,200 | 56 | 100 | 1,829 dmg/sec | 62,171 dmg/sec | |
V | 24 | 64,000 | 10,000 | 7 sec | 1,540,000 | 1,500 | 56 | 100 | 1,829 dmg/sec | 43,886 dmg/sec |
Note that the table assumes only a single target is hit per shot.
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 800 | 1,700 | 2,500 | 100 | 00:00:15 | 39,200 | 83,300 | 122,500 | 4,900 | 00:12:15 |
II | 2,500 | 1,600 | 3,400 | 5,000 | 200 | 00:00:29 | 70,400 | 149,600 | 220,000 | 8,800 | 00:21:16 |
III | 6,000 | 3,200 | 6,800 | 10,000 | 200 | 00:00:57 | 124,800 | 265,200 | 390,000 | 7,800 | 00:37:03 |
IV | Adv Fac | 4,800 | 10,200 | 15,000 | 200 | 00:01:25 | 163,200 | 346,800 | 510,000 | 6,800 | 00:48:10 |
V | Core Fab | 6,400 | 13,600 | 20,000 | 200 | 00:01:54 | 153,600 | 326,400 | 480,000 | 4,800 | 00:45:36 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon