Difference between revisions of "AI War:Gravity Ripper"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarLotS]] | [[Category:AIWarLotS]] | ||
− | {{5. | + | {{5.029}}<br/> |
{| | {| | ||
− | |[[File:AIWarGravityRipper.png|left|Acid Sprayer]] || valign="top" | Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts. Best used in combination with other ships to keep fast targets from escaping.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] | + | |[[File:AIWarGravityRipper.png|100px|left|Acid Sprayer]] || valign="top" | Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts. Best used in combination with other ships to keep fast targets from escaping.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] |
|} | |} | ||
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! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ||
|- | |- | ||
− | | align="center" | I || align="center" | -- || align="center" | | + | | align="center" | I || align="center" | -- || align="center" | 2,000 || align="center" | 1,000 || align="center" | 3,000 || align="center" | 300 || align="center" | 00:00:17 || align="center" | 98,000 || align="center" | 49,000 || align="center" | 147,000 || align="center" | 14,700 || align="center" | 00:13:53 |
|- | |- | ||
− | | align="center" | II || align="center" | 2,500 || align="center" | | + | | align="center" | II || align="center" | 2,500 || align="center" | 4,000 || align="center" | 2,000 || align="center" | 6,000 || align="center" | 600 || align="center" | 00:00:34 || align="center" | 176,000 || align="center" | 88,000 || align="center" | 264,000 || align="center" | 26,400 || align="center" | 00:24:56 |
|- | |- | ||
− | | align="center" | III || align="center" | 6,000 || align="center" | | + | | align="center" | III || align="center" | 6,000 || align="center" | 8,000 || align="center" | 4,000 || align="center" | 12,000 || align="center" | 600 || align="center" | 00:01:07 || align="center" | 312,000 || align="center" | 156,000 || align="center" | 468,000 || align="center" | 23,400 || align="center" | 00:43:33 |
|- | |- | ||
− | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | | + | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 12,000 || align="center" | 6,000 || align="center" | 18,000 || align="center" | 600 || align="center" | 00:01:40 || align="center" | 408,000 || align="center" | 204,000 || align="center" | 612,000 || align="center" | 20,400 || align="center" | 00:56:40 |
|- | |- | ||
− | | align="center" | V || align="center" | [[Core Fab]] || align="center" | | + | | align="center" | V || align="center" | [[Core Fab]] || align="center" | 16,000 || align="center" | 8,000 || align="center" | 24,000 || align="center" | 600 || align="center" | 00:02:14 || align="center" | 384,000 || align="center" | 192,000 || align="center" | 576,000 || align="center" | 14,400 || align="center" | 00:53:36 |
|} | |} | ||
Revision as of 00:21, 6 March 2012
This page is up to date for game version 5.029 and should still be correct |
Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts. Best used in combination with other ships to keep fast targets from escaping. Part of the Spire Fleet |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Burst | Composite | Reclamation Paralysis Attacks |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 49 | 8,000 | 2,000 | 2 sec | 420,000 | 0 | 52 | 100,000 | 4,000 dmg/sec | 196,000 dmg/sec | |
II | 44 | 16,000 | 2,000 | 2 sec | 840,000 | 0 | 52 | 100,000 | 8,000 dmg/sec | 352,000 dmg/sec | |
III | 39 | 24,000 | 2,000 | 2 sec | 1,260,000 | 0 | 52 | 100,000 | 12,000 dmg/sec | 468,000 dmg/sec | |
IV | 34 | 32,000 | 2,000 | 2 sec | 1,680,000 | 0 | 52 | 100,000 | 16,000 dmg/sec | 544,000 dmg/sec | |
V | 24 | 40,000 | 2,000 | 2 sec | 2,100,000 | 0 | 52 | 100,000 | 20,000 dmg/sec | 480,000 dmg/sec |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 2,000 | 1,000 | 3,000 | 300 | 00:00:17 | 98,000 | 49,000 | 147,000 | 14,700 | 00:13:53 |
II | 2,500 | 4,000 | 2,000 | 6,000 | 600 | 00:00:34 | 176,000 | 88,000 | 264,000 | 26,400 | 00:24:56 |
III | 6,000 | 8,000 | 4,000 | 12,000 | 600 | 00:01:07 | 312,000 | 156,000 | 468,000 | 23,400 | 00:43:33 |
IV | Adv Fac | 12,000 | 6,000 | 18,000 | 600 | 00:01:40 | 408,000 | 204,000 | 612,000 | 20,400 | 00:56:40 |
V | Core Fab | 16,000 | 8,000 | 24,000 | 600 | 00:02:14 | 384,000 | 192,000 | 576,000 | 14,400 | 00:53:36 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon