Difference between revisions of "AI War:Neinzul Bomber Cluster"
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m (moved Bomber Cluster (Neinzul) to Neinzul Bomber Cluster: Name fix) |
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− | + | [[Category:AIWar]] | |
+ | [[Category:AIWarBase]] | ||
+ | {{5.030}}<br/> | ||
+ | {| | ||
+ | |[[File:AIWarNeinzulBomberCluster.png|100px|left|Neinzul Bomber Cluster]] || valign="top" | Immobile defensive weapon invented by the Neinzul. At long range, it fires heavily-damaging single shots. It also produces and stores up [[Neinzul Bomber|Neinzul Bombers]] over time. When player ships attack them or military ships get too close, these ships burst out and attack. | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Base Stats == | ||
+ | ---- | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
+ | |- | ||
+ | | align="center" | Energy Wave || align="center" | Composite || align="center" | Attrition Reclamation Transport Swallow Nuclear Explosions Being Insta-Killed EMPs || align="center" | | ||
+ | |}<br/> | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]] | ||
+ | |- | ||
+ | | align="center" | I || align="center" | 60,000 || align="center" | 83,000 || align="center" | 5 sec || align="center" | 40,000 || align="center" | 1,000 || align="center" | 0 || align="center" | Inf || align="right" | 12,000 dmg/sec || align="left" | | ||
+ | |- | ||
+ | | align="center" | II || align="center" | 120,000 || align="center" | 83,000 || align="center" | 5 sec || align="center" | 80,000 || align="center" | 2,000 || align="center" | 0 || align="center" | Inf || align="right" | 24,000 dmg/sec || align="left" | | ||
+ | |- | ||
+ | | align="center" | III || align="center" | 180,000 || align="center" | 83,000 || align="center" | 5 sec || align="center" | 120,000 || align="center" | 3,000 || align="center" | 0 || align="center" | Inf || align="right" | 36,000 dmg/sec || align="left" | | ||
+ | |- | ||
+ | | align="center" | IV || align="center" | 240,000 || align="center" | 83,000 || align="center" | 5 sec || align="center" | 160,000 || align="center" | 4,000 || align="center" | 0 || align="center" | Inf || align="right" | 48,000 dmg/sec || align="left" | | ||
+ | |- | ||
+ | | align="center" | V || align="center" | 300,000 || align="center" | 83,000 || align="center" | 5 sec || align="center" | 200,000 || align="center" | 5,000 || align="center" | 0 || align="center" | Inf || align="right" | 60,000 dmg/sec || align="left" | | ||
+ | |} <br/> | ||
+ | |||
+ | |||
+ | == How to counter when in the AI fleet == | ||
+ | Coming soon | ||
+ | |||
+ | {{AIWarShips}} | ||
+ | {{AIWarRefNav}} |
Revision as of 21:54, 14 March 2012
This page is up to date for game version 5.030 and should still be correct. |
Immobile defensive weapon invented by the Neinzul. At long range, it fires heavily-damaging single shots. It also produces and stores up Neinzul Bombers over time. When player ships attack them or military ships get too close, these ships burst out and attack. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Wave | Composite | Attrition Reclamation Transport Swallow Nuclear Explosions Being Insta-Killed EMPs |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | 60,000 | 83,000 | 5 sec | 40,000 | 1,000 | 0 | Inf | 12,000 dmg/sec | |
II | 120,000 | 83,000 | 5 sec | 80,000 | 2,000 | 0 | Inf | 24,000 dmg/sec | |
III | 180,000 | 83,000 | 5 sec | 120,000 | 3,000 | 0 | Inf | 36,000 dmg/sec | |
IV | 240,000 | 83,000 | 5 sec | 160,000 | 4,000 | 0 | Inf | 48,000 dmg/sec | |
V | 300,000 | 83,000 | 5 sec | 200,000 | 5,000 | 0 | Inf | 60,000 dmg/sec |
How to counter when in the AI fleet
Coming soon