Difference between revisions of "AI War:Wasp"
Jump to navigation
Jump to search
(Created page with 'Category:AIWar Category:AIWarBase {{5.026}}<br/> {| |left|Wasp || valign="top" | Very fast and nasty melee ship -- loses health over a 3 minute per…') |
|||
Line 23: | Line 23: | ||
Wasps are spawned by the [[Hive Golem]] | Wasps are spawned by the [[Hive Golem]] | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | + | The only tactic a player would want to consider with [[Wasp]]s is: "What is the minimum number of Wasps necessary to do Job ''X''?" Considering that they have [[Vorticular Cutlass]]-like attributes with a few more immunities, they can be said to have mark-1 health with '''mark-200''' attack, each. | |
+ | |||
+ | Therefore: | ||
+ | * To neuter an AI planet of mark I or II with no [[Gravity Guardian]]s: amazingly little. Add about 100 (speculative) for a [[Fortress]]. | ||
+ | * Exo defense: amazingly little, although they cannot harm [[Raid Starship]]s. | ||
+ | * To neuter an AI planet of mark IV with several [[Gravity Guardian]]s: Probably 400 or 500. | ||
+ | |||
+ | Shows you the hard-countering nature of gravity-effects. | ||
+ | |||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 05:11, 20 March 2012
This page was designed for release 5.026 and is likely extremely inaccurate. |
Very fast and nasty melee ship -- loses health over a 3 minute period, then self-destructs. Created inside Hive Golems, when these are unloaded they are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the wasps. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Blades | Close-Combat | Dark Matter Ammo Tractor Beams Reclamation Force Fields Nuclear Explosions Being Insta-Killed EMPs Repair |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
98 | 280,000 | 0 | 1 sec | 150,000 | 4,000 | 180 | Inf | 280,000 dmg/sec | 27,440,000 dmg/sec | Self Attrition Time 03:00 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes |
Wasps are spawned by the Hive Golem
How to use in your fleet
The only tactic a player would want to consider with Wasps is: "What is the minimum number of Wasps necessary to do Job X?" Considering that they have Vorticular Cutlass-like attributes with a few more immunities, they can be said to have mark-1 health with mark-200 attack, each.
Therefore:
- To neuter an AI planet of mark I or II with no Gravity Guardians: amazingly little. Add about 100 (speculative) for a Fortress.
- Exo defense: amazingly little, although they cannot harm Raid Starships.
- To neuter an AI planet of mark IV with several Gravity Guardians: Probably 400 or 500.
Shows you the hard-countering nature of gravity-effects.
How to counter when in the AI fleet
Coming soon