AI War:Counter Sniper Turret
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This page is up to date for version 6.009 |
Launches flares to dissipate any sniper shots coming within its range. Particularly useful for setting up 'beachheads' in enemy territory. More specifically, any Sniper attack launched against a unit within the Counter Turret's protection range will have that attack negated. An attack against a unit outside the Counter Turrets protection radius will not be negated, even if the attack crosses or is launched from within the Counter Turret's protection radius. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
19 per Mark | Turret | Dark Matter Ammo, Antimatter Bombs, Sniper Shots, Blade Attacks, Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 0 | 0 | 0 sec | 202,000 | 200 | 0 | Inf | 0 dmg/sec | 0 dmg/sec |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 4,000 | 800 | 7,200 | 8,000 | 1,000 | 00:01:06 | 15,200 | 136,800 | 152,000 | 19,000 | 00:20:54 |
How to use in your fleet
Note that the Scout Starship (all marks) also provides counter-sniper coverage. You start the game with the Scout Starship Mk I available to build.
How to counter when in the AI fleet
Coming soon