AI War:Dire Infiltration Guardian
Revision as of 09:22, 2 June 2020 by Kraosdada (talk | contribs) (→How to counter when in the AI fleet)
Extremely deadly machine with the ability both to stay hidden until it strikes, and to both pass through and shoot through your forcefields. |
This is a Dire Guardian and spawns only in special circumstances.
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Laser | Medium | Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs | 5 Heavy, 5 Command-Grade, 5 Ultra-Heavy, 5 Structural |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
8x 500,000 | 4,000 | 2 sec | 50,000,000 | 0 | 140 | 100,000 | 2,000,000 dmg/sec | Cloaking, Regen Time 10:00 |
How to counter when in the AI fleet
This is one of the most dangerous Dire Guardians. If it manages to escape if you find one, be prepared to lose something important, perhaps even the game. Its gun bypasses shields, so there's no physical way to defend from one of these. They are capable of making deep incursions into player territory, and are more than capable of destroying a Home Command Station if they can reach the human homeworld(s). If you find a Guardian lair that spawns them, DESTROY IT IMMEDIATELY!!