AI War:Spider Turret
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This page is up to date for version 6.009 |
Long-range defense for planetary bases -- identical to the base sniper turret, but also inflicts engine damage. Considered the Mark II version of the Sniper Turret. Spider turrets fire 'Sniper' type ammunition for the purposes of Counter-Sniper abilities. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
117 | Railgun | Turret | Dark Matter Ammo, Antimatter Bombs, Blade Attacks, Fusion Cutters, Minor Electric Ammo, Armor Boosts, Radar Dampening, Reclamation, Transport, Swallow | 4 Medium, 6 Ultra-Light, 5 Close-Combat, 0.1 Command-Grade, 4 Polycrystal |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
14,400 | 999,999,000 | 6 sec | 200,000 | 2,000 | 0 | Inf | 2,400 dmg/sec | 280,800 dmg/sec | Engine Damage 200, Personal Attack Boost Limited To +100%, Armor Piercing 999,999, Requires Supply |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
3,000 | 2,400 | 4,800 | 7,200 | 300 | 00:00:50 | 280,800 | 561,600 | 842,400 | 35,100 | 01:37:30 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon