AI War:Cross Planet Attack Guard Post
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This page is up to date for game version 5.031 and should still be correct. |
Launches brutal galaxy-wide cross planet attacks as soon as the human players bring military ships to this post's planet. These CPAs happen around every 13 minutes and are heavily influenced in their size by both the current AI Progress and the difficulty level of the AI controlling this post. Once a CPA wave is triggered by this guard post, it can not be stopped even by destroying the guard post. Once the timer reaches zero and the CPA wave spawns, if the CPA Guard Post is still alive and you still have miltary ships in the system, another CPA wave timer will start counting down. Must be destroyed before humans can damage the AI Command Station on this planet. All Core Shield Generators (if enabled) in the galaxy must be destroyed before this can be damaged. This is a Core Guard Post and will only spawn on AI homeworlds. Increases AI Progress by 2 when destroyed. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Wave | Composite | Mass Driver Ammo Artillery Ammo Sniper Shots Fusion Cutters Minor Electric Ammo Attrition Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs Repair |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
1,000,000 | 11,000 | 12 sec | 6,000,000 | 100,000 | 0 | Inf | 83,333 dmg/sec | Radar Dampening Range 5,500 Regen Time 180:00 Tachyon Beam Emission (2000 Range) |
How to counter when in the AI fleet
Coming soon