AI War:Spirecraft Scout
Revision as of 23:46, 7 March 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarLotS {{5.029}}<br/> {| |100px|left|Spirecraft Scout || valign="top" | These scouts are all perma-cloaked, b…')
This page is up to date for game version 5.029 and should still be correct |
These scouts are all perma-cloaked, but move pretty slowly and rapidly lose health if they are on an enemy planet of a higher mark level than the scout itself. Most of these except for the Mark IV or V Spirecraft scouts make for better long-term sentries (thus freeing up your normal scouts to do mobile scouting) rather than as literal scouts that explore. Spirecraft are built from a Spirecraft Mining Enclosure built by a Spire Mining Ship. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
-- | Heavy | Missile Ammo Mass Driver Ammo Artillery Ammo Sniper Shots Area Damage Black Hole Machines Attack Boosts Armor Boosts Speed Boosts Gravity Effects Tractor Beams Tachyon Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs Mines |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 16 | -- | -- | -- sec | 100,000 | 100 | 500 | Inf | -- dmg/sec | -- dmg/sec | Cloaking Self Attrition Time 03:00 Self Attrition Only On AI Worlds >= Mark 1
Gathers Scout Intel |
II | 12 | -- | -- | -- sec | 100,000 | 200 | 980 | Inf | -- dmg/sec | -- dmg/sec | Cloaking Self Attrition Time 03:00 Self Attrition Only On AI Worlds >= Mark 2
Gathers Scout Intel |
III | 8 | -- | -- | -- sec | 100,000 | 300 | 1460 | Inf | -- dmg/sec | -- dmg/sec | Cloaking Self Attrition Time 03:00 Self Attrition Only On AI Worlds >= Mark 3
Gathers Scout Intel |
IV | 4 | -- | -- | -- sec | 100,000 | 400 | 1940 | Inf | -- dmg/sec | -- dmg/sec | Cloaking Self Attrition Time 03:00 Self Attrition Only On AI Worlds >= Mark 4
Gathers Scout Intel |
V | 2 | -- | -- | -- sec | 100,000 | 500 | 2420 | Inf | -- dmg/sec | -- dmg/sec | Cloaking Self Attrition Time 03:00 Self Attrition Only On AI Worlds >= Mark 5
Gathers Scout Intel |
Mark | Asteroid | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Repair Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Repair Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | Pysite (2 per) Xampite (4 per) |
20,000 | 20,000 | 40,000 | 4,000 | 00:06:01 | 320,000 | 320,000 | 640,000 | 64,000 | 01:36:16 |
II | Xampite (2 per) Ebonite (4 per) |
40,000 | 40,000 | 80,000 | 8,000 | 00:12:01 | 480,000 | 480,000 | 960,000 | 96,000 | 02:24:12 |
III | Ebonite (2 per) Adamantite (4 per) |
80,000 | 80,000 | 160,000 | 12,000 | 00:18:01 | 640,000 | 640,000 | 1,280,000 | 96,000 | 02:24:08 |
IV | Adamantite (2 per) Titanite (4 per) |
120,000 | 120,000 | 240,000 | 16,000 | 00:24:01 | 480,000 | 480,000 | 960,000 | 64,000 | 01:36:04 |
V | Titanite (2 per) | 160,000 | 160,000 | 320,000 | 20,000 | 00:30:01 | 320,000 | 320,000 | 640,000 | 40,000 | 01:00:02 |
Note that the build time of Spirecraft is half of the repair time listed.
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon