AI War:Needler Turret
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This page is up to date for version 6.009 |
Inexpensive, basic defense for planetary bases. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
98 per Mark | Shell | Turret | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow | 2.4 Heavy, 2.4 Artillery, 0.1 Command-Grade, 2.4 Ultra-Heavy, 2.4 Structural |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 3x16,000 | 10,500 | 10 sec | 150,000 | 600 | 0 | Inf | 4,800 dmg/sec | 470,400 dmg/sec | Personal Attack Boost Limited To +100%, Armor Piercing 150, Requires Supply |
II | 3x32,000 | 10,500 | 10 sec | 300,000 | 1,200 | 0 | Inf | 9,600 dmg/sec | 940,800 dmg/sec | Radar Dampening Range 8,000, Personal Attack Boost Limited To +100%, Armor Piercing 300, Requires Supply |
III | 3x48,000 | 10,500 | 10 sec | 450,000 | 1,800 | 0 | Inf | 14,400 dmg/sec | 1,411,200 dmg/sec | Radar Dampening Range 6,500, Personal Attack Boost Limited To +100%, Armor Piercing 450, Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 1,200 | 800 | 2,000 | 200 | 00:00:30 | 117,600 | 78,400 | 196,000 | 19,600 | 00:49:00 |
II | 750 | 2,400 | 1,600 | 4,000 | 200 | 00:01:01 | 235,200 | 156,800 | 392,000 | 19,600 | 01:39:38 |
III | 1,500 | 4,800 | 3,200 | 8,000 | 200 | 00:01:31 | 470,400 | 313,600 | 784,000 | 19,600 | 02:28:38 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon