AI War:Neinzul Bomber
Revision as of 12:13, 26 February 2015 by TurtleNaTree (talk | contribs) (Stewed moved page Neinzul Bomber to AI War:Neinzul Bomber: Moving AI data to new namespace)
Tiny bombers that move incredibly fast and are effective in large groups. Not immune to tractor beams, but tend to overwhelm them by sheer numbers. This unit is a Child of Neinzul This unit is AI only and mainly spawns from the Neinzul Bomber Cluster structure. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Bomb | Composite | Reclamation, Transport, Swallow, Repair | 6 Heavy, 20 Command-Grade, 30 Turret, 20 Ultra-Heavy, 30 Structural, 30 Polycrystal |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
4,800 | 4,500 | 12 sec | 340,000 | 240 | 320 | Inf | 400 dmg/sec | 39,200 dmg/sec | Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down |
How to use in your fleet
This unit is AI only.
How to counter when in the AI fleet
Coming soon