AI War:Co-Processor
Revision as of 17:45, 7 March 2015 by Zogheen (talk | contribs) (Dominus Arbitrationis moved page Co-Processor to AI War:Co-Processor: Move to namespace)
Destroying a co-processor increases the AI Progress by 20. However, when you destroy every co-processor on the map, the AI Progress takes a massive drop of 120, so hitting all four of them simultaneously is ideal.
Co-processors interfere with supply on a planet, even if you build a command station on it. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Structural | Minor Electric Ammo, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
sec | 200,000 | 2,000 | 0 | Inf | -- dmg/sec | Interferes With Enemy Supply |
How to counter when in the AI fleet
Kill them all within a few minutes of each other, hopefully just after fending off a set of waves so that there's no chance a wave will spawn before you can kill the last one and reverse the AIP gain. Spirecraft Jumpships are particularly excellent for this. If you don't have spirecraft enabled, clear a tachyon-free path to them in advance and then quickly strike them all with cloaked ships.