AI War:Spire Blade
Revision as of 01:38, 18 February 2012 by Jerith (talk | contribs) (→How to counter when in the AI fleet)
This page is up to date for game version 5.025 and should still be correct |
Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside Blade Spawners, these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades. Part of the Spire Fleet |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Blades | Close-Combat | Dark Matter Ammo Speed Boosts Tractor Beams Reclamation Paralysis Attacks
Force Fields Being Insta-Killed Repair |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 5 | 100,000 | 0 | 1 sec | 30,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
II | 5 | 200,000 | 0 | 1 sec | 60,000 | 40,000 | 2420 | Inf | 200,000 dmg/sec | 1,000,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
III | 5 | 300,000 | 0 | 1 sec | 90,000 | 40,000 | 2420 | Inf | 300,000 dmg/sec | 1,500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
IV | 5 | 400,000 | 0 | 1 sec | 120,000 | 40,000 | 2420 | Inf | 400,000 dmg/sec | 2,000,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
V | 5 | 500,000 | 0 | 1 sec | 150,000 | 40,000 | 2420 | Inf | 500,000 dmg/sec | 2,500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
Blades spawn automatically from Blade Spawners and therefore do not have any resource costs or build time.
They spawn every 3 to 4 seconds so a single Blade Spawner can support about 5 Blades.
How to use in your fleet
See Blade Spawners.
How to counter when in the AI fleet
Also see Blade Spawners.