AI War:Neinzul Bomber
Revision as of 22:03, 19 February 2012 by Ptarth (talk | contribs) (moved Bomber (Neinzul) to Neinzul Bomber over redirect)
This page is up to date for game version 5.025 and should still be correct |
Tiny bombers that move incredibly fast and are effective in large groups. Not immune to tractor beams, but tend to overwhelm them by sheer numbers. This unit is a Child of Neinzul This unit is AI only and mainly spawns from the Neinzul Bomber Cluster structure. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Bomb | Composite | Reclamation Transport Swallow Repair | 6 Heavy, 20 Command-Grade, 30 Turret, 20 Ultra-Heavy, 30 Structural, 30 Polycrystal |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
98 | 3,200 | 4,500 | 12 sec | 400 | 240 | 320 | Inf | 267 dmg/sec | 26,133 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power |
How to use in your fleet
This unit is AI only.
How to counter when in the AI fleet
Coming soon