AI War:Missile Turret
Revision as of 00:02, 21 February 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarBase {{5.026}}<br/> {| |left|Missile Turret || valign="top" | Slow, high-power, high-range defense for planet…')
This page was designed for release 5.026 and is likely extremely inaccurate. |
Slow, high-power, high-range defense for planetary bases. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Missile | Turret | Fusion Cutters Minor Electric Ammo Armor Boosts Reclamation Transport Swallow | 2.4 Medium, 2.4 Neutron, 2.4 Ultra-Light, 0.1 Command-Grade, 2.4 Composite, 2.4 Polycrystal |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 98 | 21,600 x3 | 30,000 | 12 sec | 100,000 | 300 | 0 | Inf | 5,400 dmg/sec | 529,200 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 90,000 Requires Supply |
II | 98 | 43,200 x3 | 30,000 | 12 sec | 200,000 | 600 | 0 | Inf | 10,575 dmg/sec | 1,036,350 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 90,000 Requires Supply |
III | 98 | 64,800 x3 | 30,000 | 12 sec | 300,000 | 900 | 0 | Inf | 16,200 dmg/sec | 1,587,600 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 90,000 Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 1,600 | 600 | 2,200 | 200 | 00:00:30 | 156,800 | 58,800 | 215,600 | 19,600 | 00:49:00 |
II | 3,000 | 3,200 | 1,200 | 4,400 | 200 | 00:01:00 | 313,600 | 117,600 | 431,200 | 19,600 | 01:38:00 |
III | 4,000 | 6,400 | 2,400 | 8,800 | 200 | 00:01:31 | 627,200 | 235,200 | 862,400 | 19,600 | 02:28:38 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon