AI War:Cursed Golem
Revision as of 00:53, 24 February 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarBase {{5.027}}<br/> {| |100px|left|Cursed Golem || valign="top" | The Cursed Golem is much less durable and dec…')
This page is up to date for game version 5.027 and is probably outdated |
The Cursed Golem is much less durable and decays much faster than other golems (the decay stops when powered down), but can project its high firepower over effectively infinite range. The golems constructed by the Golemite AI Type have 1/10 the health of the original, broken golems that humans can repair. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Burst | Ultra-Heavy | Sniper Shots Fusion Cutters Black Hole Machines Attack Boosts Armor Boosts Gravity Effects Tractor Beams Reclamation Being Scrapped Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
160,000 x20 | 603,000 | 2 sec | 60,000,000 | 0 | 64 | Inf | 1,600,000 dmg/sec | Self Attrition Time 60:00 Self Attrition Only When Not Low-Power Armor Piercing 10,000 Gathers Scout Intel |
Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time |
---|---|---|---|---|
10,000,000 | 10,000,000 | 20,000,000 | 10,000 | 12:00:01 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon