AI War:Spirecraft Ram
Revision as of 00:37, 7 March 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarLotS {{5.029}}<br/> {| |100px|left|Spirecraft Ram || valign="top" | This massive battering ram specializes in…')
This page is up to date for game version 5.029 and should still be correct |
This massive battering ram specializes in high-health targets, crashing into them for extreme damage and destroying itself in the process. Unable to hit smaller ships. Spirecraft are built from a Spirecraft Mining Enclosure built by a Spire Mining Ship. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Ram | Heavy | Sniper Shots Fusion Cutters Attack Boosts Armor Boosts Speed Boosts Gravity Effects Tractor Beams Reclamation Paralysis Attacks Transport Swallow Force Fields Nuclear Explosions Being Insta-Killed EMPs Mines Repair | 0.001 Command-Grade, 2 Structural |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 16 | 40,000,000 | 0 | 0 sec | 2,000,000 | 0 | 244 | Inf | 0 dmg/sec | 0 dmg/sec | Target Seek Range 2,000 Armor Piercing 999,999 Attacks Are Self-Damaging |
II | 12 | 80,000,000 | 0 | 0 sec | 3,000,000 | 0 | 244 | Inf | 0 dmg/sec | 0 dmg/sec | Target Seek Range 2,000 Armor Piercing 999,999 Attacks Are Self-Damaging |
III | 8 | 120,000,000 | 0 | 0 sec | 4,000,000 | 0 | 244 | Inf | 0 dmg/sec | 0 dmg/sec | Target Seek Range 2,000 Armor Piercing 999,999 Attacks Are Self-Damaging |
IV | 4 | 160,000,000 | 0 | 0 sec | 5,000,000 | 0 | 244 | Inf | 0 dmg/sec | 0 dmg/sec | Target Seek Range 2,000 Armor Piercing 999,999 Attacks Are Self-Damaging |
V | 2 | 200,000,000 | 0 | 0 sec | 6,000,000 | 0 | 244 | Inf | 0 dmg/sec | 0 dmg/sec | Target Seek Range 2,000 Armor Piercing 999,999 Attacks Are Self-Damaging |
Mark | Asteroid | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Repair Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap RepairTime |
---|---|---|---|---|---|---|---|---|---|---|---|
I | Reptite (2 per) Pysite (4 per) |
60,000 | 0 | 60,000 | 3,000 | 00:03:30 | 960,000 | 0 | 960,000 | 48,000 | 00:56:00 |
II | Pystite (2 per) Xampite (4 per) |
120,000 | 0 | 120,000 | 6,000 | 00:07:01 | 1,440,000 | 0 | 1,440,000 | 72,000 | 01:24:12 |
III | Xampite (2 per) Ebonite (4 per) |
240,000 | 0 | 240,000 | 9,000 | 00:10:31 | 1,920,000 | 0 | 1,920,000 | 72,000 | 01:24:08 |
IV | Ebonite (4 per) Adamantite (2 per) |
360,000 | 0 | 360,000 | 12,000 | 00:14:01 | 1,440,000 | 0 | 1,440,000 | 48,000 | 00:56:04 |
V | Adamantite (4 per) | 480,000 | 0 | 480,000 | 15,000 | 00:17:30 | 960,000 | 0 | 960,000 | 30,000 | 00:35:00 |
Note that the build time of Spirecraft is half of the repair time listed.
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon