AI War:Barracks
Revision as of 20:46, 14 March 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarBase {{5.029}}<br/> {| |100px|left|Barracks || valign="top" | Built by the AI to contain offline overflow units fr…')
This page is up to date for game version 5.029 and should still be correct |
Built by the AI to contain offline overflow units from its planets when it has too many units to keep online. Each barracks contains up to 1200 ships that will come active when the barracks is attacked or destroyed, or when the planet of the barracks no longer belongs to the AI. After a single barracks is built at a planet, the AI builds carriers instead. This unit will not show up until later in the game once planets start hitting their ship caps. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
-- | Ultra-Heavy | Fusion Cutters Attack Boosts Armor Boosts Gravity Effects Attrition Tractor Beams Reclamation Being Scrapped Paralysis Attacks Transport Swallow Being Insta-Killed EMP |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
-- | -- | -- sec | 6,000,000 | 2,000 | 0 | Inf | -- dmg/sec | -- dmg/sec | Warp Gate (Reinforce Only - AI ONLY) |
How to counter when in the AI fleet
Coming soon