AI War:Neinzul Bomber Cluster
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This page is up to date for game version 5.030 and should still be correct. |
Immobile defensive weapon invented by the Neinzul. At long range, it fires heavily-damaging single shots. It also produces and stores up Neinzul Bombers over time. When player ships attack them or military ships get too close, these ships burst out and attack. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Wave | Composite | Attrition Reclamation Transport Swallow Nuclear Explosions Being Insta-Killed EMPs |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | 60,000 | 83,000 | 5 sec | 40,000 | 1,000 | 0 | Inf | 12,000 dmg/sec | |
II | 120,000 | 83,000 | 5 sec | 80,000 | 2,000 | 0 | Inf | 24,000 dmg/sec | |
III | 180,000 | 83,000 | 5 sec | 120,000 | 3,000 | 0 | Inf | 36,000 dmg/sec | |
IV | 240,000 | 83,000 | 5 sec | 160,000 | 4,000 | 0 | Inf | 48,000 dmg/sec | |
V | 300,000 | 83,000 | 5 sec | 200,000 | 5,000 | 0 | Inf | 60,000 dmg/sec |
How to counter when in the AI fleet
Coming soon