AI War:Neinzul Nest
Revision as of 22:01, 14 March 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarBase {{5.030}}<br/> {| |100px|left|Neinzul Nest || valign="top" | Immobile spawning beds for Neinzul Younglings…')
This page is up to date for game version 5.030 and should still be correct. |
Immobile spawning beds for Neinzul Younglings (Neinzul Youngling Cockroach, Commando, Nanoswarm, Tiger, Vulture, Weasel). Destroying an AI ship on its planet or an adjacent planet will anger the nest and release the ships within it to attack you. Controlling an adjacent planet (or the planet itself) will also anger the nest. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
-- | Composite | Fusion Cutters Reclamation Transport Swallow Nuclear Explosions Being Insta-Killed EMPs |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | -- | -- | -- sec | 2,000,000 | 1,000 | 0 | Inf | -- dmg/sec | |
II | -- | -- | -- sec | 4,000,000 | 2,000 | 0 | Inf | -- dmg/sec | |
III | -- | -- | -- sec | 6,000,000 | 3,000 | 0 | Inf | -- dmg/sec | |
IV | -- | -- | -- sec | 8,000,000 | 4,000 | 0 | Inf | -- dmg/sec | |
V | -- | -- | -- sec | 10,000,000 | 5,000 | 0 | Inf | -- dmg/sec |
How to counter when in the AI fleet
Coming soon