Area Mine
Revision as of 18:34, 17 March 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarBase {{5.030}}<br/> {| |100px|left|Area Mine || valign="top" | Enemy ships coming too close to these invisible tra…')
This page is up to date for game version 5.030 and should still be correct. |
Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process. The explosions from these minefields also effect other enemy ships that are close by. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Refractive | Blade Attacks Fusion Cutters Reclamation Paralysis Attacks Transport Swallow Force Fields |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
294 | sec | 20,000 | 0 | 0 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking Blind |
Note that DPS is wrong, waiting on damage calcs.
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
4,000 | 1,080 | 3,600 | 4,680 | 0 | 00:00:45 | 317,520 | 1,058,400 | 1,375,920 | 0 | 03:40:30 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon