AI War:OLD Mine
Jump to navigation
Jump to search
This page is up to date for game version 5.031 and should still be correct. |
Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process. The self inflicted damage is the same as the damage dealt so the Mine can attack 16 times before being destroyed. Can be decloaked by Tachyon Beams and then destroyed by your ships the same as other cloaked units. See Area Mine and EMP Mine. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Mine | Refractive | Blade Attacks Fusion Cutters Reclamation Paralysis Attacks Transport Swallow Force Fields |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
294 | 105,000 | 100 | 2 sec | 1,680,000 | 0 | 0 | Inf | 52,500 dmg/sec | 15,435,000 dmg/sec | Cloaking Blind |
Note the Ship Cap DPS is misleading as mines count as structures so you can not place them on top of each other.
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
-- | 20 | 40 | 60 | 0 | 00:00:46 | 5,880 | 11,760 | 17,640 | 0 | 03:45:24 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Making sure your fleet has tachyon coverage is the best way to counter these. A Scout Starship or a Tachyon Drone are always available to you.
If you are not able to conquer the system right away, to prevent the AI from rebuilding the Mines, a Cleanup Drone will remove the Mine Remains in short order so they will not be rebuilt.