AI War:Colony Ship
Revision as of 23:16, 3 April 2012 by Ptarth (talk | contribs) (Created page with 'Category:AIWar Category:AIWarBase {{5.032}}<br/> {| |100px|left|Colony Ship || valign="top" | Send to an uninhabited planet to build a new [[…')
This page is up to date for game version 5.032 and is likely out of date. |
Send to an uninhabited planet to build a new Command Station and capture the planet. Building the Command Station consumes the Colony Ship. Want to upgrade an existing command station on a planet? Don't scrap it! Just build the new one and it will replace it without impacting harvesters, reactors, and ownership of the planet. If a Colony Ship is present in the system when a friendly Command Station is destroyed, the Colony Ship is destroyed also. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
-- | Scout | Dark Matter Ammo Sniper Shots Minor Electric Ammo Speed Boosts Tractor Beams Reclamation Being Insta-Killed Mines |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
5 | -- | -- | -- sec | 38,000 | 5,000 | 164 | 100 | -- dmg/sec | -- dmg/sec | Consumed After Building One Ship |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
-- | 500 | 1,500 | 2,000 | 0 | 00:00:31 | 2,500 | 7,500 | 10,000 | 0 | 00:02:35 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon