AI War:Decoy Drone
Revision as of 06:47, 11 April 2012 by Jerith (talk | contribs) (→How to counter when in the AI fleet)
This page is up to date for game version 5.032 and is likely out of date. |
Tough, high-health vessel with no significant guns. Attracts all fire from enemy ships to itself in place of ships within its protection area. Enemy ships that can fire through force fields (such as snipers and infiltrators) can also fire past decoys. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Ultra-Light | Armor Boosts Tractor Beams Reclamation Being Insta-Killed Mines |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
9 | 20 | 3,000 | 10 sec | 200,000 | 0 | 48 | 10,000 | 2 dmg/sec | 18 dmg/sec | Attracts All Incoming Shots |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
Ex Fab | 800 | 0 | 800 | 1,000 | 00:00:07 | 7,200 | 0 | 7,200 | 9,000 | 00:01:03 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
The player will only encounter Decoy Drones against an Experimentalist or Support Corps AI. They will inevitably be extra annoying, since there can be 50 of them protecting an AI ball as opposed to a human-player limit of 9.
The best solution is to destroy them instantly with beam weapons to ensure that your fleet is firing at the right targets.
NB: The ship-description effectively means that Decoy Drones work like an invisible force field.