AI War:Bulletproof Fighter

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Revision as of 02:16, 25 April 2012 by Darkarchon (talk | contribs) (That wasn't me who recommended it, though I was involved in the discussion. Thanks for the pat though. :) also cleaned up a little grammar and flow.)
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This page is up to date for game version 5.025 and should still be correct


Bulletproof Fighter
Standard fighters upgraded with armor that repels all shell-based fire.


Base Stats


Ammo Type Armor Type Immunities Damage Bonuses
Shell Light Shell Ammo Being Insta-Killed 2.4 Medium, 2.4 Close-Combat, 5 Polycrystal


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 88 6,500 5,200 4 sec 224,000 600 76 300 1,625 dmg/sec 143,000 dmg/sec Armor Piercing 750
II 79 13,000 5,200 4 sec 448,000 1,200 76 300 3,250 dmg/sec 256,750 dmg/sec Armor Piercing 1,500
III 70 19,500 5,200 4 sec 672,000 1,800 76 300 4,875 dmg/sec 341,250 dmg/sec Armor Piercing 2,250
IV 61 26,000 5,200 4 sec 896,000 2,400 76 300 6,500 dmg/sec 396,500 dmg/sec Armor Piercing 3,000
V 44 32,500 5,200 4 sec 1,120,000 3,000 76 300 8,125 dmg/sec 357,500 dmg/sec Armor Piercing 3,750


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 800 100 900 50 00:00:07 70,400 8,800 79,200 4,400 00:10:16
II 2,500 1,600 200 1,800 100 00:00:14 126,400 15,800 142,200 7,900 00:18:26
III 6,000 3,200 400 3,600 100 00:00:27 224,000 28,000 252,000 7,000 00:31:30
IV Adv Fac 4,800 600 5,400 100 00:00:40 292,800 36,600 329,400 6,100 00:40:40
V Core Fab 6,400 800 7,200 100 00:00:54 281,600 35,200 316,800 4,400 00:39:36

How to use in your fleet

On the surface, bullet-proof fighters are stronger Fighter cousins with immunity to fighter weaponry. They will win in an equal engagement against most short-ranged fleet ships - shell ammunition is oddly rather common, so the bullet-proof property is of more use that one might first realize. In particular, this includes some paralysis and reclamation ship-types, which nullifies their special abilities. On top of this, Immunity to insta-kill means you can send these ships to planets with an ion-cannon safely. This can be particularly useful when trying to protect your other insta-kill immune ships (usually large starships) from the local bomber squadrons while raiding.

The price tag is comparatively higher - you pay for what you get. At the 5.02x state of balance, it's a bargain compared to fighters.

How to counter when in the AI fleet

For all its benefits, the bulletproof fighter has the same counters as the ordinary fighter - it does not fare much better against missiles from Missile Frigates or MLRS Turrets. One could easily decrease the amount of shell-based weaponry in one's arsenal, and the bulletproof is reduced to merely another glorified fighter to blow to smithereens. Lightning Turrets will also help to easily remove these threats if kept in range via gravity turrets.

One tactic includes using Spire Teleporting Leeches to reclaim these, as bulletproofs are immune to each other. :) Botnet Golems would also work, but Leech Starships and Parasites use shell weaponry.




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Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

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Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

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Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

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General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
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Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

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