AI War:Neinzul Privacy Cluster
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This page is up to date for game version 6.010 |
Immobile defensive weapon invented by the Neinzul. At long range, it fires heavily-damaging single shots. It also produces and stores up Neinzul ships over time (Neinzul Youngling Cockroach, Commando, Nanoswarm, Tiger, Vulture, Weasel). When player ships attack them or get too close, these ships burst out and attack. This is a rare variant that is antagonized even by the presence of a mere scout. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Wave | Composite | Attrition, Reclamation, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
150,000 | 83,000 | 5 sec | 120,000 | 3,000 | 0 | Inf | 30,000 dmg/sec | Tachyon Beam Emission (4000 Range) |
How to counter when in the AI fleet
The exact number of ships that can be stored to surprise the player is currently not recorded. However "hundreds" is somewhat close.