AI War:Zenith SpaceTime Manipulator
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This page is up to date for game version 6.010 |
Stationary alien ship that increases the speed of all friendly non-minor-faction ships in the current system by a large amount.
This effect is cumulative when multiple spacetime manipulators are present. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
20 | Neutron | Minor Electric Ammo, Attack Boosts, Armor Boosts, Speed Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 200,000 | 1,000 | 14 | 100 | 0 dmg/sec | 0 dmg/sec | Can't Use Wormholes, Requires Supply |
Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|
1,750 | 2,000 | 4,000 | 6,000 | 20,000 | 00:02:01 | 40,000 | 80,000 | 120,000 | 400,000 | 00:40:20 |
How to use in your fleet
The speed-boost granted by these manipulators is further multiplied by command station boosts. Therefore, each one of these babies with a logistical command will increase the speed of all player and allied ships by 60, 40 on other player-owned planets, and the base 20 on a neutral/hostile planet. This boost is essential to transporting Golems and other slow ship-types around the galaxy in a speedy-manner. These have no effect in systems with a Gravity Drill.
How to counter when in the AI fleet
Coming soon