Difference between revisions of "AI War:Heavy Beam Cannon"
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(Created page with 'Category:AIWar Category:AIWarBase {{5.026}}<br/> {| |left|Heavy Beam Turret || valign="top" | Stationary defense platform mounting a mas…') |
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|[[File:AIWarHeavyBeamTurret.png|left|Heavy Beam Turret]] || valign="top" | Stationary defense platform mounting a massive long-range beam cannon.<br/>The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a larger target.<br/>Heavy Beam: Picks a target ship and attacks it. If the target ship's health is reduced to 0, the beam continues on to a second ship. The beam will hop ships until it has done the entirety of its listed damage. | |[[File:AIWarHeavyBeamTurret.png|left|Heavy Beam Turret]] || valign="top" | Stationary defense platform mounting a massive long-range beam cannon.<br/>The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a larger target.<br/>Heavy Beam: Picks a target ship and attacks it. If the target ship's health is reduced to 0, the beam continues on to a second ship. The beam will hop ships until it has done the entirety of its listed damage. | ||
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| align="center" | I || align="center" | 12 || align="center" | 280,000 x3 || align="center" | 14,000 || align="center" | 7 sec || align="center" | 850,000 || align="center" | 800 || align="center" | 0 || align="center" | Inf || align="right" | 120,000 dmg/sec || align="right" | 1,440,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply | | align="center" | I || align="center" | 12 || align="center" | 280,000 x3 || align="center" | 14,000 || align="center" | 7 sec || align="center" | 850,000 || align="center" | 800 || align="center" | 0 || align="center" | Inf || align="right" | 120,000 dmg/sec || align="right" | 1,440,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply | ||
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− | | align="center" | II || align="center" | 8 || align="center" | 360,000 x6 || align="center" | 15,000 || align="center" | 6 sec || align="center" | 2,550,000 || align="center" | 1,000 || align="center" | 0 || align="center" | Inf || align="right" | 360,000 dmg/sec || align="right" | 2,880,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply | + | | align="center" | II || align="center" | 8 || align="center" | 360,000 x6 || align="center" | 15,000 || align="center" | 6 sec || align="center" | 2,550,000 || align="center" | 1,000 || align="center" | 0 || align="center" | Inf || align="right" | 360,000 dmg/sec || align="right" | 2,880,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply Radar Dampening Range 12,500 |
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− | | align="center" | III || align="center" | 4 || align="center" | 450,000 x12 || align="center" | 16,000 || align="center" | 5 sec || align="center" | 7,650,000 || align="center" | 1,200 || align="center" | 0 || align="center" | Inf || align="right" | 1,080,000 dmg/sec || align="right" | 4,320,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply | + | | align="center" | III || align="center" | 4 || align="center" | 450,000 x12 || align="center" | 16,000 || align="center" | 5 sec || align="center" | 7,650,000 || align="center" | 1,200 || align="center" | 0 || align="center" | Inf || align="right" | 1,080,000 dmg/sec || align="right" | 4,320,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply Radar Dampening Range 12.000 |
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− | | align="center" | IV || align="center" | 1 || align="center" | 580,000 x40 || align="center" | 17,000 || align="center" | 4 sec || align="center" | 40,000,000 || align="center" | 1,400 || align="center" | 0 || align="center" | Inf || align="right" | 5,800,000 dmg/sec || align="right" | 5,800,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply | + | | align="center" | IV || align="center" | 1 || align="center" | 580,000 x40 || align="center" | 17,000 || align="center" | 4 sec || align="center" | 40,000,000 || align="center" | 1,400 || align="center" | 0 || align="center" | Inf || align="right" | 5,800,000 dmg/sec || align="right" | 5,800,000 dmg/sec || align="left" | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply Radar Dampening Range 13,000 |
|- | |- | ||
|} <br/> | |} <br/> |
Revision as of 21:27, 18 July 2012
This page is updated for game version 5.043 and should still be correct |
Stationary defense platform mounting a massive long-range beam cannon. The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a larger target. Heavy Beam: Picks a target ship and attacks it. If the target ship's health is reduced to 0, the beam continues on to a second ship. The beam will hop ships until it has done the entirety of its listed damage. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Beam Weapon | Turret | Fusion Cutters Minor Electric Ammo Armor Boosts Reclamation Transport Swallow |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 12 | 280,000 x3 | 14,000 | 7 sec | 850,000 | 800 | 0 | Inf | 120,000 dmg/sec | 1,440,000 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply |
II | 8 | 360,000 x6 | 15,000 | 6 sec | 2,550,000 | 1,000 | 0 | Inf | 360,000 dmg/sec | 2,880,000 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply Radar Dampening Range 12,500 |
III | 4 | 450,000 x12 | 16,000 | 5 sec | 7,650,000 | 1,200 | 0 | Inf | 1,080,000 dmg/sec | 4,320,000 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply Radar Dampening Range 12.000 |
IV | 1 | 580,000 x40 | 17,000 | 4 sec | 40,000,000 | 1,400 | 0 | Inf | 5,800,000 dmg/sec | 5,800,000 dmg/sec | Personal Attack Boost Limited To +100% Armor Piercing 8,000 Requires Supply Radar Dampening Range 13,000 |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 500 | 6,500 | 11,000 | 17,500 | 1,650 | 00:00:50 | 78,000 | 132,000 | 210,000 | 19,800 | 00:10:00 |
II | 2,500 | 13,000 | 22,000 | 35,000 | 2,500 | 00:01:40 | 104,000 | 176,000 | 280,000 | 20,000 | 00:13:20 |
III | 3,000 | 26,000 | 44,000 | 70,000 | 5,000 | 00:03:20 | 104,000 | 176,000 | 280,000 | 20,000 | 00:13:20 |
IV | 3,000 | 39,000 | 66,000 | 105,000 | 20,000 | 00:05:00 | 39,000 | 66,000 | 105,000 | 20,000 | 00:05:00 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon