Difference between revisions of "AI War:Neinzul Needler Drone"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarCoN]] | [[Category:AIWarCoN]] | ||
− | {{5. | + | {{5.043}}<br/> |
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|[[File:AIWarYouglingTiger.png|left|Needler Drone placeholder]] || valign="top" | A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted from advanced human basic turret technology. | |[[File:AIWarYouglingTiger.png|left|Needler Drone placeholder]] || valign="top" | A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted from advanced human basic turret technology. | ||
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! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
|- | |- | ||
− | | align="center" | Shell || align="center" | Swarmer || align="center" | Transport Swallow Mines Repair|| align="center" | 5 Heavy, 5 Artillery, 5 Ultra-Heavy, 5 Structural | + | | align="center" | Shell || align="center" | Swarmer || align="center" | Transport Swallow Mines Repair Reclamation|| align="center" | 5 Heavy, 5 Artillery, 5 Ultra-Heavy, 5 Structural |
|}<br/> | |}<br/> |
Revision as of 21:30, 18 July 2012
This page is updated for game version 5.043 and should still be correct |
A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted from advanced human basic turret technology.
Requires Mark II Basic Turret technology. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Swarmer | Transport Swallow Mines Repair Reclamation | 5 Heavy, 5 Artillery, 5 Ultra-Heavy, 5 Structural |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 24 | 2,000 | 3,500 | 2 sec | 4,000 | 0 | 90 | Inf | 1,000 dmg/sec | 24,000 dmg/sec | Self Attrition Time 00:30 Can't Use Wormholes Armor Piercing 450 |
II | 22 | 4,000 | 3,500 | 2 sec | 8,000 | 0 | 90 | Inf | 2,000 dmg/sec | 44,000 dmg/sec | Self Attrition Time 00:30 Can't Use Wormholes Armor Piercing 900 |
III | 19 | 6,000 | 3,500 | 2 sec | 12,000 | 0 | 90 | Inf | 3,000 dmg/sec | 57,000 dmg/sec | Self Attrition Time 00:30 Can't Use Wormholes Armor Piercing 1,350 |
IV | 17 | 8,000 | 3,500 | 2 sec | 16,000 | 0 | 90 | Inf | 4,000 dmg/sec | 68,000 dmg/sec | Self Attrition Time 00:30 Can't Use Wormholes Armor Piercing 1,800 |
V | 12 | 10,000 | 3,500 | 2 sec | 20,000 | 0 | 90 | Inf | 5,000 dmg/sec | 60,000 dmg/sec | Self Attrition Time 00:30 Can't Use Wormholes Armor Piercing 2,250 |
NB: All Drones must be produced by a Neinzul Enclave Starship of at least that level, this increases the effective knowledge "cost".
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 750 (Basic Turret II) | 10 | 10 | 20 | 20 | 00:00:01 | 240 | 240 | 480 | 480 | 00:00:24 |
II | (with above) | 20 | 20 | 40 | 20 | 00:00:01 | 440 | 440 | 880 | 440 | 00:00:22 |
III | 1,500 (Basic Turret III) | 40 | 40 | 80 | 20 | 00:00:01 | 760 | 760 | 1,520 | 380 | 00:00:19 |
IV | (with above) | 60 | 60 | 120 | 20 | 00:00:01 | 1,020 | 1,020 | 2,040 | 340 | 00:00:17 |
V | not currently available | 80 | 80 | 160 | 20 | 00:00:01 | 960 | 960 | 1,920 | 240 | 00:00:12 |
How to use in your fleet
See Laser Drones.
How to counter when in the AI fleet
Not currently available to the AI.