Difference between revisions of "AI War:Special Forces Guard Post"
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TurtleNaTree (talk | contribs) m (Special Forces Guard Post no longer increase AIP) |
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− | |[[File:AIWarSpecialForcesGuardPost.png|100px|left|Special Forces Guard Post]] || valign="top" | Enemy ships assigned to [[Special Forces]] patrol between these posts. When an AI gets reinforcements to a planet, each guard post also gets reinforcements | + | |[[File:AIWarSpecialForcesGuardPost.png|100px|left|Special Forces Guard Post]] || valign="top" | Enemy ships assigned to [[AI War:Special Forces|Special Forces]] patrol between these posts. When an AI gets reinforcements to a planet, each guard post also gets reinforcements. |
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+ | Normally, the AI has one Special Forces Guard Post per planet, sometimes none. | ||
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+ | Note that the AI can purchase additional Special Forces Guard Posts during the game from the [[AI War:Zenith Trade Ship|Zenith Trade Ship]] if its [[AI War:Minor Factions|Minor Faction]] is enabled. | ||
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+ | As Special Forces Guard Posts have a small range and no [[AI War:Radar Dampening|Radar Dampening]], they can be destroyed from afar with long-range units, such as [[AI War:Missile Frigate|Missile Frigates]]. | ||
== Base Stats == | == Base Stats == | ||
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− | {{AIWarTablePostSpecialForces}} | + | {{AIWarTablePostSpecialForces}} |
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{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Latest revision as of 08:40, 18 August 2016
Enemy ships assigned to Special Forces patrol between these posts. When an AI gets reinforcements to a planet, each guard post also gets reinforcements. |
Normally, the AI has one Special Forces Guard Post per planet, sometimes none.
Note that the AI can purchase additional Special Forces Guard Posts during the game from the Zenith Trade Ship if its Minor Faction is enabled.
As Special Forces Guard Posts have a small range and no Radar Dampening, they can be destroyed from afar with long-range units, such as Missile Frigates.
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Heavy | Antimatter Bombs, Fusion Cutters, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed | 0.1 Heavy |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
10x 20,000 | 4,000 | 4 sec | 4,000,000 | 2,000 | 0 | Inf | 50,000 dmg/sec |