Difference between revisions of "AI War:Ships and Structures"

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== Fleet Ships==
 
== Fleet Ships==
Fleet ships will form the backbone of your fleet. Numerous and cheap to make, you start with the [[Fighter]], [[Bomber]], [[Missile Frigate]], and an additional bonus ship type for each homeworld you start with.
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Fleet ships will form the backbone of your fleet. Numerous and cheap to make, you start with the [[Fighter]], [[Bomber]], [[Missile Frigate]], and an additional bonus ship type for each homeworld you start with. The AI starts with at least one bonus ship, or two bonus ships if the difficulty is 7 or above (See [[AI_War_-_AI_Techs#Bonus_Ship_Types_For_AI|here]] for more details.)
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 +
The basic mechanics of fleet-ship balance revolves around the Ship-Triangle, where ships types have damage bonuses against each other. In this, [[Fighter]]s beat [[Bomber]]s beats [[Missile Frigate]]s beats [[Fighter]]s:
  
 
{|
 
{|
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| [[Missile Frigate]] || Fires powerful, long-range missiles, but has a very slow reload time.
 
| [[Missile Frigate]] || Fires powerful, long-range missiles, but has a very slow reload time.
 
|}<br/>
 
|}<br/>
{|
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| [[Fighter]] || Inexpensive, with a small attack range.
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Most bonus ship-types either place themselves in-relation to this triangle, or provide some new role not previously available. The various fleet-ships unlockable by the player can then be roughly categorised by their roles below. Note that some ship-types are versatile and have been listed in multiple categories:
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{| border="1" cellpadding="1" style="font-size:80%"
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! scope="row" rowspan="3"  style="background:#efefef;" | Fleet combat
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| Role: Brawling (archetype: [[Fighter]])
 +
* Large numbers, easily replaceable
 +
* Cheap DPS
 +
* Short range
 +
|
 +
* [[Acid Sprayer]]
 +
* [[Autocannon Minipod]]
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* [[Fighter]]
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* [[Infiltrator]]
 +
* [[Laser Gatling]]
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* [[Neinzul Youngling Commando]]
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* [[Raider]]
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* [[Tachyon Microfighter]]
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* [[Vampire Claw]]
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* [[Vorticular Cutlass]]
 +
|-
 +
| Sub-role: Damage-soaker (archetype: [[Shield Bearer]])
 +
* Emphasis on survivability
 +
* Immunity to some ammunition
 +
* Can lead ahead of other ships
 +
|
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* [[Armor Ship]]
 +
* [[Bulletproof Fighter]]
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* [[Neinzul Youngling Weasel]]
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* [[Shield Bearer]]
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* [[Zenith Viral Shredder]]
 +
|-
 +
| Role: AOE-attack (archetype: [[Electric Shuttle]])
 +
* Damage increases with enemy fleet size
 +
|
 +
* [[Electric Shuttle]]
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* [[Grenade Launcher]]
 +
* [[Zenith Auto Bomb]]
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* [[Zenith Beam Frigate]]
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|-
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! scope="row" rowspan="2" style="background:#efefef;" | Anti-heavy
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| Role: Assault (archetype: [[Bomber]])
 +
* Large damage
 +
* Bonuses to Heavy, Ultra-heavy, or Structural
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* Usually require fleet support unless on suicide run
 +
|
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* [[Bomber]]
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* [[Neinzul Youngling Tiger]]
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* [[Space Tank]]
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* [[Zenith Bombard]]
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* [[Zenith Chameleon]]
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* [[Zenith Electric Bomber]]
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|-
 +
| Sub-Role: Alternative
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* Uses other mechanics
 +
* Increased damage against specific types of targets
 +
|
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* [[Anti-Armor]]
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* [[Impulse Reaction Emitter]]
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* [[Neinzul Youngling Vulture]]
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* [[Spire Armor Rotter]]
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* [[Zenith Polarizer]]
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|-
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! scope="row" rowspan="3" style="background:#efefef;" | Long-range
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| Role: Fleet-oriented (archetype: [[Missile Frigate]])
 +
* Out-ranges short ships (range >6000)
 +
* Relies somewhat on First-strike
 +
* Slow to medium speed
 +
* (usually) bonuses to Light, Ultra-Light, and/or Swarmer
 +
|
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* [[Deflector Drone]]
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* [[Grenade Launcher]]
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* [[Missile Frigate]]
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* [[MLRS]]
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* [[Spider Bot]]
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* [[Spire Stealth Battleship]]
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* [[Zenith Beam Frigate]]
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|-
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| Sub-role: Kiting ships (archetype: [[Raptor]])
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* Fast AND long-ranged
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* Relatively brittle
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|
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* [[Raider]]
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* [[Raptor]]
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* [[Space Plane]]
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|-
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| Sub-Role: Super-sniping (archetype: [[Sniper]])
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* Very long-range/Planet-wide attack
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* High-DPS against target
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* Retreats
 +
|
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* [[Sentinel Frigate]]
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* [[Sniper]]
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* [[Spire Blade Spawner]]
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* [[Zenith Bombard]]
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|-
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! scope="row" rowspan="3"  style="background:#efefef;" | Strike-teams
 +
| Role: Assassination (archetype: [[Eye Bot]])
 +
* Cloaking, free reign in absence of tachyon
 +
* Bypasses some defenses
 +
* Flexible in role
 +
|
 +
(Combat oriented)
 +
* [[Vampire Claw]]
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* [[Raptor]]
 +
* [[Etherjet]]
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* [[Spire Stealth Battleship]]
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* [[Space Plane]]
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* [[Eye Bot]]
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(Anti-Structure oriented)
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|-
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| Role: KO-ships
 +
* Suicides
 +
* Optimised in roles
 +
|
 +
* [[Neinzul Youngling Nanoswarm]] (support)
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* [[Spire Mini Ram]] (anti-large)
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* [[Zenith Auto Bomb]] (anti-small)
 +
|-
 +
| Role: Teleportation (archetype: [[Teleport Battle Station]])
 +
* Instant movement within wormholes
 +
* High mobile defense
 +
* Positioning critical for targeted attacks
 +
|
 +
* [[Teleport Battle Station]]
 +
* [[Teleport Raider]]
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* [[Spire Teleporting Leech]]
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|-
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! scope="row" rowspan="3" style="background:#efefef;" | Support ships
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| Role: Fleet-support (archetype: [[Munitions Booster]])
 +
* Increases effectiveness of other ships
 +
* by altering stats or DPS, or
 +
* directs damage away from friendly ships
 +
|
 +
Simple boosters:
 +
* [[Armor Booster]]
 +
* [[Deflector Drone]]
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* [[Munitions Booster]]
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* [[Spire Armor Rotter]]
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Damage redirection:
 +
* [[Neinzul Youngling Weasel]]
 +
* [[Shield Bearer]]
 +
* [[Zenith Mirror]]
 
|-
 
|-
| [[Bomber]] || Inflicts high damage on heavy defenses.  Best ship class for hitting force fields and the final AI command stations.
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| Role: Disablers
 +
* Provides some form of delaying
 +
* Generally useful on defense
 +
* Can complement attack depending on situation
 +
|
 +
Paralyse/Remove attacker:
 +
* [[Neinzul Youngling Nanoswarm]]
 +
* [[Spire Maw]]
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* [[Zenith Paralyzer]]
 +
Slows/stops attacker (but not damage):
 +
* [[Spider Bot]]
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* [[Spire Gravity Drainer]]
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* [[Spire Gravity Ripper]]
 +
Tractors:
 +
* [[Etherjet]]
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* [[Spire Tractor Platform]]
 
|-
 
|-
| [[Missile Frigate]] || Fires powerful, long-range missiles, but has a very slow reload time.
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| Role: Reclaimers (archetype: [[Parasite]])
 +
* Does reclamation damage
 +
* Converts enemy ships
 +
|
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* [[Neinzul Youngling Nanoswarm]]
 +
* [[Parasite]]
 +
* [[Spire Teleporting Leech]]
 
|}
 
|}
  

Revision as of 10:55, 20 March 2012


Under construction

Complete list of all ships and structures in game.


Fleet Ships

Fleet ships will form the backbone of your fleet. Numerous and cheap to make, you start with the Fighter, Bomber, Missile Frigate, and an additional bonus ship type for each homeworld you start with. The AI starts with at least one bonus ship, or two bonus ships if the difficulty is 7 or above (See here for more details.)

The basic mechanics of fleet-ship balance revolves around the Ship-Triangle, where ships types have damage bonuses against each other. In this, Fighters beat Bombers beats Missile Frigates beats Fighters:

Fighter Inexpensive, with a small attack range.
Bomber Inflicts high damage on heavy defenses. Best ship class for hitting force fields and the final AI command stations.
Missile Frigate Fires powerful, long-range missiles, but has a very slow reload time.


Most bonus ship-types either place themselves in-relation to this triangle, or provide some new role not previously available. The various fleet-ships unlockable by the player can then be roughly categorised by their roles below. Note that some ship-types are versatile and have been listed in multiple categories:

Fleet combat Role: Brawling (archetype: Fighter)
  • Large numbers, easily replaceable
  • Cheap DPS
  • Short range
Sub-role: Damage-soaker (archetype: Shield Bearer)
  • Emphasis on survivability
  • Immunity to some ammunition
  • Can lead ahead of other ships
Role: AOE-attack (archetype: Electric Shuttle)
  • Damage increases with enemy fleet size
Anti-heavy Role: Assault (archetype: Bomber)
  • Large damage
  • Bonuses to Heavy, Ultra-heavy, or Structural
  • Usually require fleet support unless on suicide run
Sub-Role: Alternative
  • Uses other mechanics
  • Increased damage against specific types of targets
Long-range Role: Fleet-oriented (archetype: Missile Frigate)
  • Out-ranges short ships (range >6000)
  • Relies somewhat on First-strike
  • Slow to medium speed
  • (usually) bonuses to Light, Ultra-Light, and/or Swarmer
Sub-role: Kiting ships (archetype: Raptor)
  • Fast AND long-ranged
  • Relatively brittle
Sub-Role: Super-sniping (archetype: Sniper)
  • Very long-range/Planet-wide attack
  • High-DPS against target
  • Retreats
Strike-teams Role: Assassination (archetype: Eye Bot)
  • Cloaking, free reign in absence of tachyon
  • Bypasses some defenses
  • Flexible in role

(Combat oriented)

(Anti-Structure oriented)

Role: KO-ships
  • Suicides
  • Optimised in roles
Role: Teleportation (archetype: Teleport Battle Station)
  • Instant movement within wormholes
  • High mobile defense
  • Positioning critical for targeted attacks
Support ships Role: Fleet-support (archetype: Munitions Booster)
  • Increases effectiveness of other ships
  • by altering stats or DPS, or
  • directs damage away from friendly ships

Simple boosters:

Damage redirection:

Role: Disablers
  • Provides some form of delaying
  • Generally useful on defense
  • Can complement attack depending on situation

Paralyse/Remove attacker:

Slows/stops attacker (but not damage):

Tractors:

Role: Reclaimers (archetype: Parasite)
  • Does reclamation damage
  • Converts enemy ships

Starships

Turrets

Military Structures

Economic Structures

Golems

Astrotrains




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





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Minor Factions Human MaraudersHuman Resistance FightersHuman Colony RebellionsZenith TradersZenith MinersZenith Dyson SphereZenith DevourerBroken Golems (Easy) (Moderate) (Hard)Botnet Golem (Easy) (Moderate) (Hard)Neinzul Rocketry CorpsNeinzul Preservation WardensNeinzul Roaming EnclavesFallen SpireSpire Civilian LeadersSpirecraft (Easy) (Moderate) (Hard)Dark SpireAlt Champion ProgressAlt Champion NemesisShowdown DevicesNomad PlanetsExodian Blade
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)Strategic reserve
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary