Difference between revisions of "AI War:Heavy Beam Cannon"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
− | |[[File:AIWarHeavyBeamTurret.png|left|Heavy Beam Turret]] || valign="top" | Stationary defense platform mounting a massive long-range beam cannon.<br/>The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a larger target.<br/>Heavy Beam: Picks a target ship and attacks it. If the target ship's health is reduced to 0, the beam continues on to a second ship. The beam will hop ships until it has done the entirety of its listed damage. | + | |[[File:AIWarHeavyBeamTurret.png|left|Heavy Beam Turret]] || valign="top" | Stationary defense platform mounting a massive long-range beam cannon.<br/>The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a larger target.<br/>Heavy Beam: Picks a target ship and attacks it. If the target ship's health is reduced to 0, the beam continues on to a second ship. The beam will hop ships until it has done the entirety of its listed damage.<br/>This does not qualify as Area of Effect damage for the purposes of [[Immunities]]. |
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 12/8/4/1 || {{AlgCtr}} | Beam Weapon || {{AlgCtr}} | Turret || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 3x280,000|| {{AlgCtr}} | 14,000|| {{AlgCtr}} | 7 sec || {{AlgCtr}} | 850,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 120,000 dmg/sec || {{AlgRgt}} | 1,440,000 dmg/sec || {{AlgLeft}} | Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 6x360,000|| {{AlgCtr}} | 15,000|| {{AlgCtr}} | 6 sec || {{AlgCtr}} | 2,550,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 360,000 dmg/sec || {{AlgRgt}} | 2,880,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 12,500, Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 12x450,000|| {{AlgCtr}} | 16,000|| {{AlgCtr}} | 5 sec || {{AlgCtr}} | 7,650,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 1,080,000 dmg/sec || {{AlgRgt}} | 4,320,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 12,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
− | |||
− | |||
|- | |- | ||
+ | | {{AlgCtr}} | IV || {{AlgCtr}} | 40x580,000|| {{AlgCtr}} | 17,000|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 40,000,000 || {{AlgCtr}} | 1,400 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 5,800,000 dmg/sec || {{AlgRgt}} | 5,800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 13,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply | ||
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 500 || {{AlgCtr}} | 6,500 || {{AlgCtr}} | 11,000 || {{AlgCtr}} | 17,500 || {{AlgCtr}} | 1,650 || {{AlgCtr}} | 00:00:50 || {{AlgCtr}} | 78,000 || {{AlgCtr}} | 132,000 || {{AlgCtr}} | 210,000 || {{AlgCtr}} | 19,800 || {{AlgCtr}} | 00:10:00 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 13,000 || {{AlgCtr}} | 22,000 || {{AlgCtr}} | 35,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 00:01:40 || {{AlgCtr}} | 104,000 || {{AlgCtr}} | 176,000 || {{AlgCtr}} | 280,000 || {{AlgCtr}} | 30,000 || {{AlgCtr}} | 00:20:00 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 3,000 || {{AlgCtr}} | 26,000 || {{AlgCtr}} | 44,000 || {{AlgCtr}} | 70,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:03:20 || {{AlgCtr}} | 104,000 || {{AlgCtr}} | 176,000 || {{AlgCtr}} | 280,000 || {{AlgCtr}} | 60,000 || {{AlgCtr}} | 00:40:00 |
|- | |- | ||
+ | | {{AlgCtr}} | IV || {{AlgCtr}} | 3,000 || {{AlgCtr}} | 39,000 || {{AlgCtr}} | 66,000 || {{AlgCtr}} | 105,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 00:05:00 || {{AlgCtr}} | 39,000 || {{AlgCtr}} | 66,000 || {{AlgCtr}} | 105,000 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 01:00:00 | ||
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | + | A very powerful unit that is a powerful addition to any defense.<br/> | |
+ | Note however the decreasing ship cap as the Mark level increases. | ||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 00:56, 15 February 2013
This page is up to date for version 6.009 |
Stationary defense platform mounting a massive long-range beam cannon. The beam can vaporize multiple smaller craft in one blast, or do heavy damage to a larger target. Heavy Beam: Picks a target ship and attacks it. If the target ship's health is reduced to 0, the beam continues on to a second ship. The beam will hop ships until it has done the entirety of its listed damage. This does not qualify as Area of Effect damage for the purposes of Immunities. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
12/8/4/1 | Beam Weapon | Turret | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 3x280,000 | 14,000 | 7 sec | 850,000 | 800 | 0 | Inf | 120,000 dmg/sec | 1,440,000 dmg/sec | Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
II | 6x360,000 | 15,000 | 6 sec | 2,550,000 | 1,000 | 0 | Inf | 360,000 dmg/sec | 2,880,000 dmg/sec | Radar Dampening Range 12,500, Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
III | 12x450,000 | 16,000 | 5 sec | 7,650,000 | 1,200 | 0 | Inf | 1,080,000 dmg/sec | 4,320,000 dmg/sec | Radar Dampening Range 12,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
IV | 40x580,000 | 17,000 | 4 sec | 40,000,000 | 1,400 | 0 | Inf | 5,800,000 dmg/sec | 5,800,000 dmg/sec | Radar Dampening Range 13,000, Personal Attack Boost Limited To +100%, Armor Piercing 8,000, Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 500 | 6,500 | 11,000 | 17,500 | 1,650 | 00:00:50 | 78,000 | 132,000 | 210,000 | 19,800 | 00:10:00 |
II | 2,500 | 13,000 | 22,000 | 35,000 | 2,500 | 00:01:40 | 104,000 | 176,000 | 280,000 | 30,000 | 00:20:00 |
III | 3,000 | 26,000 | 44,000 | 70,000 | 5,000 | 00:03:20 | 104,000 | 176,000 | 280,000 | 60,000 | 00:40:00 |
IV | 3,000 | 39,000 | 66,000 | 105,000 | 20,000 | 00:05:00 | 39,000 | 66,000 | 105,000 | 240,000 | 01:00:00 |
How to use in your fleet
A very powerful unit that is a powerful addition to any defense.
Note however the decreasing ship cap as the Mark level increases.
How to counter when in the AI fleet
Coming soon