Difference between revisions of "AI War:Guard Posts"

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(Moved to replace the old page.)
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#REDIRECT [[AI War:OLD Guard Posts]]
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[[Category:AIWar]]
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[[Category:AIWarBase]]
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Guard Posts are immobile AI units. They are AI equivalent for turrets and are the main challenge when neutering or capturing an AI planet. They block resource deposits and also serve as [[AI War:AI Reinforcement|AI Reinforcement]] points, hence their name. While their firepower is high, paying close attention to hull types and bonuses is required when dealing with them. They all have a very slow regeneration and a [[AI War:Radar Dampening|Radar Dampening]] that makes them impossible to outrange.
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There is three pools of Guard Posts: a regular pool, a pool for the [[AI War:Planetary Subcommanders|Planetary Subcommanders]], and a pool for the AI homeworlds, named Core Guard Posts. While subcommanders can pick their guard posts in the regular and their reserved pool, the homeworlds can only have guard posts picked from their reserved "Core" pool.
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== Regular Guard Posts ==
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{|
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|[[File:AIWarArachnidGuardPost.png|50px|left|AI War:Anti-Starship Arachnid Guard Post]] || valign="top" | [[AI War:Anti-Starship Arachnid Guard Post|Anti-Starship Arachnid Guard Post]]<br/>Mid-range AI guard post that can't fire upon most small mobile targets. But its high-powered lasers can do grievous harm to starships, fortresses, forcefields, guard posts, guardians and turrets.
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|-
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|[[File:AIWarPassiveGuardPost.png|50px|left|AI War:Cloaker Guard Post]] || valign="top" | [[AI War:Cloaker Guard Post|Cloaker Guard Post]]<br/>Basic AI guard post with no gun, but a cloaking device that cloaks other AI ships near it. The post itself cannot be cloaked.
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|-
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|[[File:AIWarComShieldGuardPost.png|50px|left|AI War:Command Station Shield Guard Post]] || valign="top" | [[AI War:Command Station Shield Guard Post|Command Station Shield Guard Post]]<br/>Low-range AI guard post with mid-power guns. Must be destroyed before humans can damage the AI Command Station on this planet.
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|-
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|[[File:AIWarPassiveGuardPost.png|50px|left|AI War:Laser Guard Post]] || valign="top" | [[AI War:Laser Guard Post|Laser Guard Post]]<br/>Basic AI guard post armed with several heavy-laser batteries.
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|-
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|[[File:AIWarMissileGuardPost.png|50px|left|AI War:Missile Guard Post]] || valign="top" | [[AI War:Missile Guard Post|Missile Guard Post]]<br/>Basic AI guard post armed with a single long-range, high-damage missile launcher.
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|-
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|[[File:AIWarMLRSGuardPost.png|50px|left|AI War:MLRS Guard Post]] || valign="top" | [[AI War:MLRS Guard Post|MLRS Guard Post]]<br/>Basic AI guard post armed with many MLRS batteries.
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|-
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|[[File:AIWarShortRangeGuardPost.png|50px|left|AI War:Needler Guard Post]] || valign="top" | [[AI War:Needler Guard Post|Needler Guard Post]]<br/>Basic AI guard post armed with several heavy-needler batteries.
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|-
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|[[File:AIWarSpecialForcesGuardPost.png|50px|left|AI War:Special Forces Guard Post]] || valign="top" | [[AI War:Special Forces Guard Post|Special Forces Guard Post]]<br/>When an AI gets reinforcements, each guard posts also gets reinforcements, and the reinforcements generated for special forces guard posts are immediately assigned to special forces and form a group that rallies to defend against attacks on planets the AI cares about.
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|-
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|[[File:AIWarSpireShieldGuardPost.png|50px|left|AI War:Spire Shield Sphere Guard Post]] || valign="top" | [[AI War:Spire Shield Sphere Guard Post|Spire Shield Sphere Guard Post]]<br/>Alien technology with relatively few guns, but an impressive force field attachment.
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|-
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|[[File:AIWarCounterGuardPost.png|50px|left|AI War:Warp Counterattack Guard Post]] || valign="top" | [[AI War:Warp Counterattack Guard Post|Warp Counterattack Guard Post]]<br/>AI guard post with practically no guns, but the powerful ability to warp in a low-warning counterattack wave to most human planets without a warp jammer command station (regardless of warp gates).<br/>These counterattacks are launched when this guard post is destroyed. This guard post must be destroyed before humans can damage the AI Command Station on this planet.
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|-
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|[[File:AIWarWormholeGuardPost.png|50px|left|AI War:Wormhole Guard Post]] || valign="top" | [[AI War:Wormhole Guard Post|Wormhole Guard Post]]<br/>These massively-armored guard posts have practically no guns, but stand sentinel over wormholes that the AI controls. They are destroyed when the command station is destroyed -- attacking them head-on is usually a waste of time.
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|}
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== Special Guard Posts ==
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These guard posts are only available to [[AI War:Planetary Subcommander|Planetary Subcommander]]s, which select them according to their personality. They tend to be more dangerous because of their special abilities and the way the subcommanders select and place them.
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{|
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|[[File:AIWarDisassemblerGuardPost.png|50px|left|AI War:Disassembler Guard Post]] || valign="top" | [[AI War:Disassembler Guard Post|Disassembler Guard Post]]<br/>???
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|-
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|[[File:AIWarEnclaveGuardPost.png|50px|left|AI War:Enclave Guard Post]] || valign="top" | [[AI War:Enclave Guard Post|Enclave Guard Post]]<br/>???
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|-
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|[[File:AIWarGravityGuardPost.png|50px|left|AI War:Gravity Guard Post]] || valign="top" | [[AI War:Gravity Guard Post|Gravity Guard Post]]<br/>???
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|-
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|[[File:AIWarImplosionGuardPost.png|50px|left|AI War:Implosion Guard Post]] || valign="top" | [[AI War:Implosion Guard Post|Implosion Guard Post]]<br/>???
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|-
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|[[File:AIWarMunition_BoostingGuardPost.png|50px|left|AI War:Munition Boosting Guard Post]] || valign="top" | [[AI War:Munition Boosting Guard Post|Munition Boosting Guard Post]]<br/>???
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|-
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|[[File:AIWarPlasmaGuardPost.png|50px|left|AI War:Plasma Guard Post]] || valign="top" | [[AI War:Plasma Guard Post|Plasma Guard Post]]<br/>???
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|-
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|[[File:AIWarSniperGuardPost.png|50px|left|AI War:Sniper Guard Post]] || valign="top" | [[AI War:Sniper Guard Post|Sniper Guard Post]]<br/>???
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|-
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|[[File:AIWarSpiderGuardPost.png|50px|left|AI War:Spider Guard Post]] || valign="top" | [[AI War:Spider Guard Post|Spider Guard Post]]<br/>???
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|-
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|[[File:AIWarTachyonGuardPost.png|50px|left|AI War:Tachyon Guard Post]] || valign="top" | [[AI War:Tachyon Guard Post|Tachyon Guard Post]]<br/>???
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|-
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|[[File:AIWarTractorGuardPost.png|50px|left|AI War:Tractor Guard Post]] || valign="top" | [[AI War:Tractor Guard Post|Tractor Guard Post]]<br/>???
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|-
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|[[File:AIWarWidowGuardPost.png|50px|left|AI War:Widow Guard Post]] || valign="top" | [[AI War:Widow Guard Post|Widow Guard Post]]<br/>???
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|}
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== Core Guard Posts ==
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Core Guard Posts are a stronger and more dangerous type of guard post that only spawns on an AI homeworld. They increase the [[AI Progress]] by 1 when destroyed and they must be destroyed before the AI [[AI War:Command Station|Orbital Command Station]] in that system (homeworld or not) can be destroyed. Unless the "Lazy AI" option is activated, they also increase the AIP floor by 10 when destroyed. On the AI homeworlds, the Core Guard Posts cannot be destroyed while at least one [[AI War:Core Shield Generator|Core Shield Generator] remains in the galaxy.
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{|
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|[[File:AIWarBoosterGuardPost.png|50px|left|AI War:Booster Guard Post]] || valign="top" | [[AI War:Booster Guard Post|Booster Guard Post]]<br/>Middling weaponry, but significantly boosts both the munitions and the armor of all nearby AI ships.
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|-
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|[[File:AIWarCPAGuardPost.png|50px|left|AI War:Cross Planet Attack Guard Post]] || valign="top" | [[AI War:Cross Planet Attack Guard Post|Cross Planet Attack Guard Post]]<br/>Launches brutal galaxy-wide cross planet attacks as soon as the human players bring military ships to this post's planet.  These CPAs happen around every 13 minutes and are heavily influenced in their size by both the current AI Progress and the difficulty level of the AI controlling this post.
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|-
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|[[File:AIWarElectricGuardPost.png|50px|left|AI War:Electric Guard Post]] || valign="top" | [[AI War:Electric Guard Post|Electric Guard Post]]<br/>Emits fearsome large-scale electric area damage.
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|-
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|[[File:AIWarGravReactorGuardPost.png|50px|left|AI War:Grav Reactor Guard Post]] || valign="top" | [[AI War:Grav Reactor Guard Post|Grav Reactor Guard Post]]<br/>An enormously powerful reactor based on some kind of gravitational energy manipulation. Generates a strong gravity well that prevents most enemy ships from leaving the system, and greatly slows enemy ships that stray too near the reactor itself.
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|-
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|[[File:AIWarHeavyBeamGuardPost.png|50px|left|AI War:Heavy Beam Guard Post]] || valign="top" | [[AI War:Heavy Beam Guard Post|Heavy Beam Guard Post]]<br/>A massive long-range beam cannon that can vaporize many smaller craft in one blast, or do extreme damage to a larger target. The beam fired by this guard post is the same type as fired by the [[AI War:Heavy Beam Turret|Heavy Beam Turret]].
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|-
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|[[File:AIWarLeechGuardPost.png|50px|left|AI War:Leech Guard Post]] || valign="top" | [[AI War:Leech Guard Post|Leech Guard Post]]<br/>Reclaims enemy ships it kills (reclaimed ships have health = damage inflicted by reclamator).
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|-
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|[[File:AIWarCoreMissileGuardPost.png|50px|left|AI War:Core Missile Guard Post]] || valign="top" | [[AI War:Core Missile Guard Post|Core Missile Guard Post]]<br/>Emits fearsome long-range, armor-piercing, high-damage missiles.
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|-
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|[[File:AIWarNeinzulMeleeGuardPost.png|50px|left|AI War:Neinzul Melee Guard Post]] || valign="top" | [[AI War:Neinzul Melee Guard Post|Neinzul Melee Guard Post]]<br/>This mobile alien guard post comes after human fleets with its guards in tow, chewing through any ships it touches with whirling blades.
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|-
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|[[File:AIWarNeinzulSpawnerGuardPost.png|50px|left|AI War:Neinzul Spawner Guard Post]] || valign="top" | [[AI War:Neinzul Spawner Guard Post|Neinzul Spawner Guard Post]]<br/>Alien technology spawns powerful-yet-short-lived [[Neinzul Youngling Cockroach|Neinzul Youngling Cockroaches.]]
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|-
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|[[File:AIWarRaidEngineGuardPost.png|50px|left|AI War:Raid Engine Guard Post]] || valign="top" | [[AI War:Raid Engine Guard Post|Raid Engine Guard Post]]<br/>Launches brutal mark V waves against its own planet or any adjacent planets, if those planets are not controlled by AI players, or if the human players have a significant fleet there. If human players don't have warp sensors on these planets, the waves may well arrive unannounced. These waves arrive around every four minutes and contain a broad mix of AI ships.
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|-
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|[[File:AIWarSentinelGuardPost.png|50px|left|AI War:Sentinel Guard Post]] || valign="top" | [[AI War:Sentinel Guard Post|Sentinel Guard Post]]<br/>This mobile guard post comes after human fleets with its guards in tow, firing beam weapons.
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|-
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|[[File:AIWarSpireShieldGuardPostCore.png|50px|left|AI War:Core Spire Shield Guard Post]] || valign="top" | [[AI War:Core Spire Shield Sphere Guard Post|Core Spire Shield Sphere Guard Post]]<br/>Alien technology with relatively few guns, but an impressive force field attachment.
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|-
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|[[File:AIWarTeuthidaGuardPost.png|50px|left|AI War:Teuthida Guard Post]] || valign="top" | [[AI War:Teuthida Guard Post|Teuthida Guard Post]]<br/>An AI/Neinzul hybrid experiment gone wrong. When hostiles are present, this post continuously generates nanoswarm-like drones. Instead of merely doing reclamation damage, however, the organisms released by these drones instantly transform the targets into "zombie" vessels. Ships immune to reclamation are spared this fate, but are not spared from the extremely powerful cluster of railcannons mounted on the post itself.
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|-
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|[[File:AIWarWrathLanceGuardPost.png|50px|left|AI War:Wrath Lance Guard Post]] || valign="top" | [[AI War:Wrath Lance Guard Post|Wrath Lance Guard Post]]<br/>As long as it detects hostile military ships on the planet, fires several massive long-range continuous beam weapon cannons in different directions.
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|-
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|[[File:AIWarZenithBombardGuardPost.png|50px|left|AI War:Zenith Bombard Guard Post]] || valign="top" | [[AI War:Zenith Bombard Guard Post|Zenith Bombard Guard Post]]<br/>Alien technology emits extremely long-range mid-power energy bomb attacks.
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|-
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|[[File:AIWarZenithFortressGuardPost.png|50px|left|AI War:Zenith Fortress Guard Post]] || valign="top" | [[AI War:Zenith Fortress Guard Post|Zenith Fortress Guard Post]]<br/>Alien immobile fortress emits massive flame waves at short range.
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|}
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{{AIWarShips}}
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{{AIWarRefNav}}

Revision as of 01:57, 17 June 2016


Guard Posts are immobile AI units. They are AI equivalent for turrets and are the main challenge when neutering or capturing an AI planet. They block resource deposits and also serve as AI Reinforcement points, hence their name. While their firepower is high, paying close attention to hull types and bonuses is required when dealing with them. They all have a very slow regeneration and a Radar Dampening that makes them impossible to outrange.

There is three pools of Guard Posts: a regular pool, a pool for the Planetary Subcommanders, and a pool for the AI homeworlds, named Core Guard Posts. While subcommanders can pick their guard posts in the regular and their reserved pool, the homeworlds can only have guard posts picked from their reserved "Core" pool.

Regular Guard Posts

AI War:Anti-Starship Arachnid Guard Post
Anti-Starship Arachnid Guard Post
Mid-range AI guard post that can't fire upon most small mobile targets. But its high-powered lasers can do grievous harm to starships, fortresses, forcefields, guard posts, guardians and turrets.
AI War:Cloaker Guard Post
Cloaker Guard Post
Basic AI guard post with no gun, but a cloaking device that cloaks other AI ships near it. The post itself cannot be cloaked.
AI War:Command Station Shield Guard Post
Command Station Shield Guard Post
Low-range AI guard post with mid-power guns. Must be destroyed before humans can damage the AI Command Station on this planet.
AI War:Laser Guard Post
Laser Guard Post
Basic AI guard post armed with several heavy-laser batteries.
AI War:Missile Guard Post
Missile Guard Post
Basic AI guard post armed with a single long-range, high-damage missile launcher.
AI War:MLRS Guard Post
MLRS Guard Post
Basic AI guard post armed with many MLRS batteries.
AI War:Needler Guard Post
Needler Guard Post
Basic AI guard post armed with several heavy-needler batteries.
AI War:Special Forces Guard Post
Special Forces Guard Post
When an AI gets reinforcements, each guard posts also gets reinforcements, and the reinforcements generated for special forces guard posts are immediately assigned to special forces and form a group that rallies to defend against attacks on planets the AI cares about.
AI War:Spire Shield Sphere Guard Post
Spire Shield Sphere Guard Post
Alien technology with relatively few guns, but an impressive force field attachment.
AI War:Warp Counterattack Guard Post
Warp Counterattack Guard Post
AI guard post with practically no guns, but the powerful ability to warp in a low-warning counterattack wave to most human planets without a warp jammer command station (regardless of warp gates).
These counterattacks are launched when this guard post is destroyed. This guard post must be destroyed before humans can damage the AI Command Station on this planet.
AI War:Wormhole Guard Post
Wormhole Guard Post
These massively-armored guard posts have practically no guns, but stand sentinel over wormholes that the AI controls. They are destroyed when the command station is destroyed -- attacking them head-on is usually a waste of time.

Special Guard Posts

These guard posts are only available to Planetary Subcommanders, which select them according to their personality. They tend to be more dangerous because of their special abilities and the way the subcommanders select and place them.

AI War:Disassembler Guard Post
Disassembler Guard Post
???
AI War:Enclave Guard Post
Enclave Guard Post
???
AI War:Gravity Guard Post
Gravity Guard Post
???
AI War:Implosion Guard Post
Implosion Guard Post
???
Munition Boosting Guard Post
???
AI War:Plasma Guard Post
Plasma Guard Post
???
AI War:Sniper Guard Post
Sniper Guard Post
???
AI War:Spider Guard Post
Spider Guard Post
???
AI War:Tachyon Guard Post
Tachyon Guard Post
???
AI War:Tractor Guard Post
Tractor Guard Post
???
AI War:Widow Guard Post
Widow Guard Post
???

Core Guard Posts

Core Guard Posts are a stronger and more dangerous type of guard post that only spawns on an AI homeworld. They increase the AI Progress by 1 when destroyed and they must be destroyed before the AI Orbital Command Station in that system (homeworld or not) can be destroyed. Unless the "Lazy AI" option is activated, they also increase the AIP floor by 10 when destroyed. On the AI homeworlds, the Core Guard Posts cannot be destroyed while at least one [[AI War:Core Shield Generator|Core Shield Generator] remains in the galaxy.

AI War:Booster Guard Post
Booster Guard Post
Middling weaponry, but significantly boosts both the munitions and the armor of all nearby AI ships.
AI War:Cross Planet Attack Guard Post
Cross Planet Attack Guard Post
Launches brutal galaxy-wide cross planet attacks as soon as the human players bring military ships to this post's planet. These CPAs happen around every 13 minutes and are heavily influenced in their size by both the current AI Progress and the difficulty level of the AI controlling this post.
AI War:Electric Guard Post
Electric Guard Post
Emits fearsome large-scale electric area damage.
AI War:Grav Reactor Guard Post
Grav Reactor Guard Post
An enormously powerful reactor based on some kind of gravitational energy manipulation. Generates a strong gravity well that prevents most enemy ships from leaving the system, and greatly slows enemy ships that stray too near the reactor itself.
AI War:Heavy Beam Guard Post
Heavy Beam Guard Post
A massive long-range beam cannon that can vaporize many smaller craft in one blast, or do extreme damage to a larger target. The beam fired by this guard post is the same type as fired by the Heavy Beam Turret.
AI War:Leech Guard Post
Leech Guard Post
Reclaims enemy ships it kills (reclaimed ships have health = damage inflicted by reclamator).
AI War:Core Missile Guard Post
Core Missile Guard Post
Emits fearsome long-range, armor-piercing, high-damage missiles.
AI War:Neinzul Melee Guard Post
Neinzul Melee Guard Post
This mobile alien guard post comes after human fleets with its guards in tow, chewing through any ships it touches with whirling blades.
AI War:Neinzul Spawner Guard Post
Neinzul Spawner Guard Post
Alien technology spawns powerful-yet-short-lived Neinzul Youngling Cockroaches.
AI War:Raid Engine Guard Post
Raid Engine Guard Post
Launches brutal mark V waves against its own planet or any adjacent planets, if those planets are not controlled by AI players, or if the human players have a significant fleet there. If human players don't have warp sensors on these planets, the waves may well arrive unannounced. These waves arrive around every four minutes and contain a broad mix of AI ships.
AI War:Sentinel Guard Post
Sentinel Guard Post
This mobile guard post comes after human fleets with its guards in tow, firing beam weapons.
AI War:Core Spire Shield Guard Post
Core Spire Shield Sphere Guard Post
Alien technology with relatively few guns, but an impressive force field attachment.
AI War:Teuthida Guard Post
Teuthida Guard Post
An AI/Neinzul hybrid experiment gone wrong. When hostiles are present, this post continuously generates nanoswarm-like drones. Instead of merely doing reclamation damage, however, the organisms released by these drones instantly transform the targets into "zombie" vessels. Ships immune to reclamation are spared this fate, but are not spared from the extremely powerful cluster of railcannons mounted on the post itself.
AI War:Wrath Lance Guard Post
Wrath Lance Guard Post
As long as it detects hostile military ships on the planet, fires several massive long-range continuous beam weapon cannons in different directions.
AI War:Zenith Bombard Guard Post
Zenith Bombard Guard Post
Alien technology emits extremely long-range mid-power energy bomb attacks.
AI War:Zenith Fortress Guard Post
Zenith Fortress Guard Post
Alien immobile fortress emits massive flame waves at short range.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





AI War Navigation Reference
AI War:Wiki Home - AI War:Reference Section - AI War:Strategies Section
Version History Version 2.000Version 3.000Version 4.000Version 5.000Version 6.000Versions 6.00Beta - 7.00Versions 7.00Beta - 8.00Versions 8.00+
Game Content AI War:Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
Expansion 3: Light of the SpireExpansion 4: Ancient ShadowsExpansion 5: Vengeance of the MachineExpansion 6: Destroyer of Worlds
Getting Started User Interface and ControlsNew Game OptionsTutorial WalkthroughGame Objectives (What do I do next?)How the AI Attacks You (AI Progress, Waves and Threat)I'm stuck! Help? (Player submitted questions)
Enemy AI Types and AI Plots AI Opponent Types: (Easier - Moderate - Harder - Technologist) ♦ AI Plots: (Avenger - Hybrid Hives - Advanced Hybrids - Astro Trains - Beachheads - Hunter - Shark-A - Shark-B - Counter Posts - Warp Relays - Preemption)
Minor Factions Human MaraudersHuman Resistance FightersHuman Colony RebellionsZenith TradersZenith MinersZenith Dyson SphereZenith DevourerBroken Golems (Easy) (Moderate) (Hard)Botnet Golem (Easy) (Moderate) (Hard)Neinzul Rocketry CorpsNeinzul Preservation WardensNeinzul Roaming EnclavesFallen SpireSpire Civilian LeadersSpirecraft (Easy) (Moderate) (Hard)Dark SpireAlt Champion ProgressAlt Champion NemesisShowdown DevicesNomad PlanetsExodian Blade
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)Strategic reserve
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary