AI War:Spirecraft Shield Bearer
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This page is up to date for game version 6.013 and is probably outdated. |
This ship has very high health and provides a sizable force field to protect allied ships. Its force field does not reduce the attack power of protected ships. These ships are immune to repair and do not regenerate their health however so use them wisely. The Human and AI versions of this ship are different. The Human version has is unarmed but its force field does not shrink as it takes damage. The AI version is armed as per the table below and its force field shrinks as it takes damage. Spirecraft are built from a Spirecraft Mining Enclosure built by a Spire Mining Ship. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Laser | Ultra-Heavy | Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair | 10 Medium, 10 Swarmer, 10 Ultra-Light, 10 Composite |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 10 | 5x14,000 | 3,100 | 5 sec | 14,000,000 | 200 | 140 | Inf | 14,000 dmg/sec | 140,000 dmg/sec | Armor Piercing 610 |
II | 8 | 5x28,000 | 3,100 | 5 sec | 28,000,000 | 400 | 140 | Inf | 28,000 dmg/sec | 280,000 dmg/sec | Armor Piercing 1,220 |
III | 6 | 5x42,000 | 3,100 | 5 sec | 42,000,000 | 600 | 140 | Inf | 42,000 dmg/sec | 420,000 dmg/sec | Armor Piercing 1,830 |
IV | 4 | 5x56,000 | 3,100 | 5 sec | 56,000,000 | 800 | 140 | Inf | 56,000 dmg/sec | 560,000 dmg/sec | Armor Piercing 2,440 |
V | 2 | 5x70,000 | 3,100 | 5 sec | 70,000,000 | 1,000 | 140 | Inf | 70,000 dmg/sec | 700,000 dmg/sec | Armor Piercing 3,050 |
Mark | Asteroid | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | Reptite Pysite (2 per) |
16,000 | 30,000 | 46,000 | 4,000 | 00:05:01 | 160,000 | 300,000 | 460,000 | 40,000 | 00:50:10 |
II | Xampite (2 per) | 32,000 | 60,000 | 92,000 | 8,000 | 00:10:01 | 320,000 | 600,000 | 920,000 | 80,000 | 01:40:10 |
III | Ebonite (2 per) | 64,000 | 120,000 | 184,000 | 12,000 | 00:15:01 | 640,000 | 1,200,000 | 1,840,000 | 120,000 | 02:30:10 |
IV | Adamantite (2 per) | 96,000 | 180,000 | 276,000 | 16,000 | 00:20:00 | 960,000 | 1,800,000 | 2,760,000 | 160,000 | 03:20:00 |
V | Titanite (2 per) | 128,000 | 240,000 | 368,000 | 20,000 | 00:25:01 | 1,280,000 | 2,400,000 | 3,680,000 | 200,000 | 04:10:10 |
Note that the build time of Spirecraft is half of the repair time listed.
How to use in your fleet
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How to counter when in the AI fleet
Coming soon