AI War:Missile Turret
Jump to navigation
Jump to search
This page is up to date for version 6.009 |
Slow, high-power, high-range defense for planetary bases. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
98 per Mark | Missile | Turret | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow | 2.4 Medium, 2.4 Neutron, 2.4 Ultra-Light, 0.1 Command-Grade, 2.4 Composite, 2.4 Polycrystal |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 3x21600 | 30,000 | 12 sec | 100,000 | 300 | 0 | Inf | 5,400 dmg/sec | 529,200 dmg/sec | Personal Attack Boost Limited To +100%, Armor Piercing 90,000, Requires Supply |
II | 3x43200 | 30,000 | 12 sec | 200,000 | 600 | 0 | Inf | 10,800 dmg/sec | 1,058,400 dmg/sec | Personal Attack Boost Limited To +100%, Armor Piercing 90,000, Requires Supply |
III | 3x64800 | 30,000 | 12 sec | 300,000 | 900 | 0 | Inf | 16,200 dmg/sec | 1,587,600 dmg/sec | Personal Attack Boost Limited To +100%, Armor Piercing 90,000, Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 1,600 | 600 | 2,200 | 200 | 00:00:30 | 156,800 | 58,800 | 215,600 | 19,600 | 00:49:00 |
II | 3,000 | 3,200 | 1,200 | 4,400 | 200 | 00:01:00 | 313,600 | 117,600 | 431,200 | 19,600 | 01:38:00 |
III | 4,000 | 6,400 | 2,400 | 8,800 | 200 | 00:01:31 | 627,200 | 235,200 | 862,400 | 19,600 | 02:28:38 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon